Stylized Character (Star Patrol Officer El)
SnackStore
$33.00
(no ratings)
Date |
Price |
---|---|
日時 |
価格($) |
06/28(2024) |
33.0 |
06/28(2024) |
23.1 |
07/12(2024) |
33.0 |
11/24(2024) |
33.0 |
Jump AssetStore
Stylized girl character with customization options for the game. For example, for adventure games, simulators, RPGs, and others.🌟This is the star patrol officer El. She cares deeply about every traveler on the roads and keeps an eye on everything. She will not let you get lost.💫🟣Set of models:🔸Сharacter (🔹Faces: 7, 806🔹Tris: 14, 709🔹Verts: 7,558)🔸Nightstick (🔹Faces: 456🔹Tris: 888🔹Verts: 451)🟣PBR Stylized Material:🔸Texture resolution: 4096 x 4096 (tga)⭐️Сharacter:🔹Texture Body:🔸2 BaseColor Maps🔸2 Emissive Maps🔸1 Normal Map (All Body)🔸1 Roughness Map (All Body)🔸1 Metallic Map (All Body)🔸1 Ambient Occlusion Map (All Body)🔸1 Id Map (All Body)🔹Texture Head:🔸4 BaseColor Maps🔸1 Normal Map (All Body)🔸1 Metallic Smoothness Map (All Body)🔸1 Ambient Occlusion Map (All Body)🔸1 Id Map (All Body)⭐️Nightstick:🔸1 BaseColor Map🔸1 Emissive Map🔸1 Normal Map🔸1 Metallic Smoothness Map (All Body)🔸1 Ambient Occlusion Map🔸1 Id Map🟣Different character styles:🔹Uniform character:🔸Blue uniform with yellow reflectors🔸Light blue uniform with green reflectors🔹Head character:🔸Brunette with yellow-brown eyes🔸Pink-purple hair with yellow-pink eyes🔸Blonde with bright green eyes🔸Silver-haired with gray-blue eyes🟣Character facial emotions:🔸Neutral🔸Smile🔸Happy🔸Dissatisfied🔸Sad🟣Unity project🔸Supported version: 2021.3.26f1 (and earlier versions)🔸Render pipelines: Built-in, URP🔸Texture Resolutions: PBR Textures🔸This project is based on the humanoid rig, extra bones🔸The project does not include animation.💌Contact us if you have any questions: snackstore.models@gmail.comNumber of textures: 22Texture dimensions: 4096 x 4096 (tga)Polygon count of:Сharacter (🔹Faces: 7, 806🔹Tris: 14, 709🔹Verts: 7,558)Nightstick (🔹Faces: 456🔹Tris: 888🔹Verts: 451)Number of meshes/prefabs: 2/5Rigging: Yes, HumanoidAnimation count: 0Extra bones: jacket_01_01_l, jacket_01_02_l, jacket_02_01_l, jacket_02_02_l, jacket_03_01_l, jacket_03_02_l, jacket_01_01_r, jacket_01_02_r, jacket_02_01_r, jacket_02_02_r, jacket_03_01_r, jacket_03_02_r, jacket_04_01, jacket_04_02, button_l, button_r, pencil, badge, jacket_top_01_l, jacket_top_02_l, jacket_top_03_l, jacket_top_01_r, jacket_top_02_r, jacket_top_03_r, jacket_top_04, hairbangs_back_02_01_l, hairbangs_back_02_02_l, hairbangs_back_01_01_l, hairbangs_back_01_02_l, hairbangs_back_02_01_r, hairbangs_back_02_02_r, hairbangs_back_01_01_r, hairbangs_back_01_02_r, hairbangs_back, hairbangs_01_l, hairbangs_02_l, hairbangs_03_l, hairbangs_01_r, hairbangs_02_r, hairbangs_03_r, hairbangs_front_01_01, hairbangs_front_01_02, hairbangs_front_01_03, hairbangs_front_02_01, hairbangs_front_02_02, hairbangs_front_02_03, hairbangs_front_03_01, hairbangs_front_03_02, hairbangs_front_03_03, hairbangs_front_04_01, hairbangs_front_04_02, hairbangs_front_04_03, cap, eye_l, eye_rUV mapping: YesTypes of materials and texture maps PBR (🔹4096 x 4096🔹tga)