Create procedural roads with pavements, walls, railroads, etc..
LOD generation and adaptive level of detail.
Roads can be linked up with third-party modular meshes.Created with Unity 2019.2.9f1Created with Unity 2019.2.9f1Create procedural roads with pavements, walls, railroads, etc..Adaptive road detail, dependent on curvature.LOD generation for all types of generated mesh.Roads can be easily linked up with third-party modular meshes and crossroads.Most methods and variables are public.For crossloads and road system bake and export, check out full version of LODRoads.Linking is done by Transform. To be linked with LODRoad, custom modules need to have sub GameObjects with transform Z+/- axis pointing to the direction of connection on the module.