News | Web | Video | Docs | Forum | Support | DiscordUnity Terrain is great for painting trees fast — but editing existing forests with precision is much harder.When you need to clean up a generated forest, replace one tree type with another, move trees away from roads or buildings, fine-tune hero areas, or convert trees for custom workflows, the built-in workflow quickly becomes limiting. Unity’s Terrain system supports painting and large-scale placement, so Tree Tool is positioned as the next step when you need precise editing and post-processing of existing trees.Tree Tool is a focused editor extension for precise Terrain tree manipulation.It helps environment artists, level designers, and technical artists work faster with existing Terrain trees instead of repainting everything from scratch. The asset page highlights operations such as move, scale, rotate, duplicate, remove, replace, extract, and inject, which makes the tool especially useful for editing and conversion workflows rather than initial bulk painting.Use it to:clean up messy procedural or hand-painted forests;manually polish important gameplay areas;replace tree prefabs across large terrains;adjust position, rotation, scale, and color of individual trees;extract Terrain trees into scene objects for custom processing;inject edited trees back into Terrain data.Why Tree Tool?Precise per-tree editingSelect and edit individual trees exactly where you need them. Fine-tune forests for gameplay readability, composition, and visual quality without redoing the whole area.Fast batch operationsApply changes to many trees at once. Replace, duplicate, remove, or transform groups of trees in seconds instead of editing them manually one by one.Perfect for cleanup and art directionGenerated or painted forests often need a final pass. Tree Tool makes it easy to fix spacing, improve silhouette, clear important paths, and polish areas around roads, buildings, landmarks, and POIs.Conversion workflows built inExtract trees from Terrain when you need custom object workflows, then inject them back when needed. This makes Tree Tool useful not only for editing, but also for pipeline and production tasks.Works where the default workflow slows downPainting trees is easy. Editing existing forests precisely is not. Tree Tool is made for that part of the workflow.Tree Tool helps you turn rough Terrain forests into production-ready environments.Instead of fighting a slow manual workflow, you can quickly edit, replace, extract, inject, and refine trees exactly where it matters.Warranty:Worried about the quality of the asset or are not sure that it is suitable for your project?!After the purchase you have two weeks to test.If the asset is not suitable for your project, has any problems or you simply do not like it, contact us and we will make a refund.Other Infinity Code assets:Huge Texture allows you to import and use textures larger than 8192x8192px.Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.Online Maps is a universal multi-platform mapping solution for your 2D, 3D, AR / VR and mobile applications and games.Project Context Actions - speed up your work with Project window.Real World Terrain is a tool for automatically creating high-quality terrains, meshes, Gaia stamps and RAW files based on real-world data with global coverage.Run Desired Scene allows you to run any scene without opening it.Runtime Object Exporter is a tool that exports dynamically generated content into reusable Project Assets (Mesh/Material/Texture/Prefab) or external OBJ/FBX packages.Smart Gallery is an elegant, flexible and efficient solution for displaying image, video and audio galleries for your project.Terrain Quality Manager is a tool for changing the resolution of Unity Terrain maps (Heightmap, Detailmap, Alphamap and Basemap) without losing data.Tiny Terrain is a lossy Terrain Data compression technology for Unity Terrain Engine, which allows you to reduce the size of the data that Terrain takes in the project many times and significantly reduce the size of your application.Ultimate Editor Enhancer is a toolkit that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features to the editor, corrects and improves the editor’s built-in behaviors.uPano is a universal solution for displaying dynamic and static panoramas, and creating virtual tours.Value Observer is an editor-friendly implementation of the Observer pattern. Allows you to easily write quality code with weak dependencies, and improve the performance of your application.




