A versatile and extensible framework for creating inventories.Docs | Youtube | DiscordLive DemosCheck the PRO Version - it includes a grid inventory as well as more demos and examples.The purpose of this package is to provide a versatile and extensible solution for creating inventories in Unity. Its design allows developers to quickly set up functional inventories while offering the flexibility to extend and adapt to custom use cases.The framework supports a variety of inventory types, making it suitable for a wide range of games.It comes bundled with an abstract yet powerful item system that minimizes setup while supporting diverse use cases.It also includes examples which showcase various features of the framework in isolation as well as provide sample implementations for common mechanics.Included Inventory TypesList Inventory – for simple item collections (e.g., hotbars or bags)Set Inventory – for slots with fixed positions (e.g., equipment)If you have any questions I'll be happy to answer them on Discord✔️ Features• Drag and drop• Buy/Sell/Drop/Destroy• Item Rarity• Item Stacking• Item cost• Tooltip• Character Sheet• Sounds• etc.All code is includedSupports both UI Toolkit and UGUIUses New Input SystemUses Event Bus and Observable patterns


