A versatile and extensible framework for creating inventories using UI Toolkit.Docs | Github | Youtube | Discord -----📜 Changelog-----✍ v1.2 (contains breaking changes!)🛠️ Add documentation🛠️ Rework item system🛠️ Add new demo - Minimal🛠️ Add ability to unstack, sell, drop, destroy an item🛠️ Add debug toolsThe purpose of this package is to provide a versatile and extensible solution for creating inventories in Unity. Its design allows developers to quickly set up functional inventories while offering the flexibility to adapt to custom use cases. The framework supports a variety of inventory types, making it suitable for a wide range of games. Built on UI Toolkit, it offers advanced styling and layout capabilities while avoiding the overhead of GameObjects and Prefabs.It also comes bundled with an abstract yet powerful item system that minimizes setup while supporting diverse use cases.This framework is targeted at programmers. It currently lacks designer-friendly features such as custom editors or Scriptable Objects, so some coding is required to implement custom functionality.✔️ Features• 2 Demos ✨ (New)• Drag and drop• Ctrl+Click to Move• Buy/Sell/Drop/Destroy ✨ (New)• Equipment• Hotbar• Crafting ✨ (New)• Shop• Chests• Item Rarity ✨ (New)• Tooltip ✨ (New)