A versatile and extensible framework for creating inventories.Docs | Youtube | DiscordLive DemosPRO Version available - it includes a grid inventory as well as more demos and examples.If you have any questions I'd be happy to answer them on DiscordThe purpose of this package is to provide a versatile and extensible solution for creating inventories in Unity. Its design allows developers to quickly set up functional inventories while offering the flexibility to extend and adapt to custom use cases.The framework supports a variety of inventory types, making it suitable for a wide range of games.It comes bundled with an abstract yet powerful item system that minimizes setup while supporting diverse use cases.The examples showcase various features of the framework in isolation as well as provide sample implementations for common mechanics:- item stacking, drop items into the world, crafting bench, stash tabs, custom tooltip, show equipped item on character, multiplayer shared inventory (available on Discord)Inventory TypesList Inventory – for simple item collections (e.g., player inventory, chest, shop)Set Inventory – for slots with fixed positions (e.g., equipment)Features• Drag and drop• Buy/Sell/Drop/Destroy• Item Rarity• Item Stacking• Item cost• Tooltip• Character Sheet• Sounds• etc.All code is includedSupports both UI Toolkit and UGUIUses New Input SystemUses Event Bus and Observable patterns


