VISU - 2D Parallax Solution
Cassio Polegatto
$27.50
$38.50
29%OFF
(no ratings)
Date |
Price |
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日時 |
価格($) |
06/11(2024) |
38.5 |
06/11(2024) |
19.25 |
06/25(2024) |
38.5 |
09/13(2024) |
27.5 |
11/21(2024) |
27.5 |
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Parallax effects for 2D games. Enhance depth and immersion in your game environment instantly!VISU - 2D Parallax SolutionFull Parallax experience for your 2D game!Parallax is when you can sense depth by the way the objects move. This script was made to help developers achieving that effect effortlessly and save hundreds of hours of work.Enhance your game project with a touch of depth, adding immersion without sacrificing the classic charm of 2D games. Whether you're developing 2D Platformers, Metroidvanias, Endless Runners, Fighting Games, Retro Racing, or other Side-scrollers, a parallax effect can elevate the experience for your players.It's very simple to set up, no coding required. Assign your backgrounds to the Parallax Manager, position them in the desired depth and there you go! Features:Horizontal and Vertical ParallaxGroup objects and use them in a single layerEasy customization of intensity and depthWorks with Colliders2DWorks with Rigidbody2D movementBONUS: Comes with Camera Follow script (but you can also use your own)BONUS 2: Demo Scene + Backgrounds + a little player fellaInstallation:Purchase the Solution from the Asset Store.Attach the Parallax Manager to an empty objectAssign your Player, Camera and fine-tune the settings to your likingPlace the objects in your scene at various depth positions (Z-axis)Assign the objects as Parallax Layer in the Parallax ManagerThat's it! Enjoy sweet Parallax effect!Need more help?See DocumentationAbout VISU 2D Solutions:Explore our releases:VISU 2D Camera Follow (Free)VISU 2D Looping Backgrounds (coming soon)Components:Scripts VisuParallax.cs (Parallax Manager script) VisuCameraFollow.cs (Camera Follow script) PlayerScript.cs (Simple player movement script for the demo)Custom Editor Scripts CustomVisuEditor.cs (Custom editor to enhance your interaction with the Parallax Manager) VisuCameraEditor.cs (Custom editor for the Camera Follow script)Prefabs Scenario Prefab (Collection of backgrounds and foregrounds for the demo) Player Prefab (Simple player little fella for the demo)Scenes Visu Parallax Demo SceneFeatures:Parallax Modes:Z axis Parallax: Automatic parallax using the object's Z-axis.Manual Parallax: Option to manually set up the Parallax Factor for each layer.Directions:X, Y: Horizontal, Vertical or Both.More Settings:Parallax IntensityHorizon DistanceImage Preview OptionsOther:Works with Colliders2DWorks with Rigidbody2D movementSupport - I'm here to help