vInspector 2
kubacho lab
$21.45
$42.90
50%OFF
Date |
Price |
---|---|
日時 |
価格($) |
06/11(2024) |
42.9 |
06/11(2024) |
21.45 |
06/25(2024) |
42.9 |
07/25(2024) |
21.45 |
09/05(2024) |
42.9 |
11/21(2024) |
21.45 |
11/21(2024) |
21.45 |
Jump AssetStore
Game-changing workflow enhancervInspector 2 offers simple yet powerful UI/UX improvements that eliminate many pain points of Unity editorMinimal - no clutter, no intrusive featuresIntuitive - user experience is simple and polishedCustomizable - all features are optionalLightweight - no lags, no increase in compile timeNavigation bar- Bookmark GameObjects and assets- Go back and forward in selection historyComponent windows- Alt-Drag a component to pin it in a floating windowComponent copy-pasting- Copy multiple comoponents- Paste as new by clicking the "Paste Components" button- Paste values by clicking buttons on target componentsSave in play mode- Click save buttons on components to save edits in play modeShortcuts- Collapse/expand all components with Ctrl-Shift-E- Collapse all components except one with Shift-E- Toggle component enabled with A- Delete component with XAnimations- Component collapse/expand animations- Component delete animationVisual customization- Reduce visual clutter with Minimal Mode- Remove unused buttons from components- Remove "Script" variable (click script icon instead to open/locate script)- Set bookmark icons with vHierarchy 2Attributes- Add [Button] before functions to create buttons- Add [Foldout] before variables to group them into foldouts- Add [Tab] before variables to group them into tabs- Use [ShowInInspector] to show static, private and other variables- Use [OnValueChanged] to call functions on variable edits- Use [ReadOnly] to block vairable edits- Use [Variants] to create value selectors for variables- Use [HideIf] and [DIsableIf] to hide or disable variables based on other variablesAnd more- Edit and serialize dictionaries- Reset variables to default value from script or prefab- Use static functions and variables without creating GameObjectsWhat's new in 2.0Pretty much all of the above, plus a few changes:Buttons now support argumentsButtons can be coloredAttributes are now supported in custom classesVariants attribute now works on variables of any typeNo need to create "vInspectorData" variablePerformance improvementsDelete vInspector 1 before upgrading to vInspector 2