A URP volumetric fog and mist renderer feature.Requires Unity 6.2 or higher.Straightforward raymarched volumetric fog.Developed as a complete renderer feature for URP.🎉 UPDATE (Feb 12, 2026): > Made from the ground up with Unity 6.2.+ 📊 Shader Graph support (custom node[s]).+ ⚙️ Easily configurable.+ ✍️ Cleanly written.+ 🛼 Great for beginners to learn from.⚠️ If you open/download with an older version of Unity than 6.2, you will get the previous version which is not *fully* compatible with Unity 6.x.Not made/tested for VR.Supports as many lights as your GPU can handle.




