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Abandoned / Horror Mansion Interior Environment with 160 Unique MeshesThis package is designed for these two render pipelines: HDRP and URP pipelines. Materials are created with shader graphs that support HDRP and URP pipelines. The package was uploaded as an HDRP file. You can import the URP file in the package to use in your projectAbandoned / Horror Mansion Interior Environment with 160 Assets to Populate Your Vintage Interior Environments. Many different types of Assets help you create or polish your Environments. All Assets made with unique concepts and Showcased Example levels are also included in the Project.The environment is made by talented Artist Daniela Ontiveros V.If you want to populate your game environments or any Virtual Production levels, here is the pack you can use to get high-quality visuals and well-optimized assets.For all your promotional requests, technical support needs, and suggestions please create a ticket.Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDITFeatures:High Attention to DetailsUnique Concepts of AssetsHigh Quality AssetsGameready / OptimizedControllable parameters in MaterialsNumber of Unique Meshes: 160Collision: YesLODs: YesNumber of Materials: 52Number of Textures: 132Texture Resolutions: 1K , 2KAverage Poly Count: around 1K up to 63KTexture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, OpacityMaterials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.Props: Vase, Book, Carpet, Sofa, Bookcase, Curtain, Coffee Table, Floor Lamp, Wall Lamp, Desk Lamp, Pillow, Carpet etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Architecture: Ground, Walls, Windows, Floor, Column, Stair, Fireplace etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Supported Development Platforms: All Platforms
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