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Stylized Modular Character is a base character that blend between body types with several clothing options to drag on drop to create the exact character you want!👀 Features:38 Customizable outfits piecesMixable hairstyles with 6 front styles and 14 back stylesHairstyles have their own rig to allow animations and physics applied to them independentlyBase body that blends between male and femaleFacial blendshapes to create unique facesModular blendshapes to create your own unique expressionsSimple Humanoid rig compatible with mixamo and other animation packagesA Skin and Clothes shader for customizing colors (Requires the Unity shader graph installed)Procedural eyeshaderIncludes a character customization demoSimple Lightweight outfit Equip SystemAsset Breakdown:Total: 67 Unique Assets11 Tops12 Bottoms10 footwear6 Front Hairstyles14 Back Hairstyles2 Head Accessories4 Face Accessories6 LowerFace Accessories1 Head Mesh (includes blendshapes for BodyType, Face Type, Eyelash Length )Technical details:Polycount AveragesTops 5000 TrisBottoms 2500 TrisFootwear 1500 TrisHairBack 4000 TrisHairFront 2000 TrisHead Accessories 700 TrisFace Accessories 700 TrisHead 6000Each Textures range from 512 -1024 Tops, 256-512 Bottoms Feet and HairAll Assets contain Diffuse and Normal MapMost Outfits include Blendshapes for (BodyType, Chest Size) excluding Head, Hair, Face Accessories which have none.Custom Shaders:Ouftit Shader -Created in Shader GraphCan Customize Up to 6 Colors (3 For White Alpha and 3 For Black Alpha)Skin Shader -Created in Shader GraphSkinTone, UnderTone, Eyelash Color, Eyebrow Color, Fuzz ColorFuzz Color and WidthUnderwear Color and OpacityEye Shader -Created in Shader GraphCustomize Pupil Color, and SizeIris Color, Size, and GradientsSclera ColorSupported version: 2021.3.21f1Render pipelines: Built-in, URP, HDRPHumanoid rig with Eye bones and Jaw boneHairstyles have their own rigFor facial animations use Blendshapes.Animations are not included. Supports Mixamo and other animation packagesPhysics are not included.Rigging: YesUV mapping: YesNo LODsPolycount Ranges from 13k-25k depending on customizationEach Textures range from 512 -1024 Tops, 256-512 Bottoms Feet and HairAll Clothes and Hairstyles contain Diffuse and Normal Map
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