[DOTS] RTS Unit Selection
TRavljen
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Date |
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日時 |
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05/22(2024) |
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11/25(2024) |
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Are you looking for a DOTS Unit Selection System that will do all the selection for you? Then look no further! This package will provide all the logic you need for RTS-like selection of game objects.SRP limitations are expanded from use of ECS Graphics. More information can be found in Unity Documentation for ECS------Make sure to have the latest Entities version possible. Package was built on v1.0.16, so using anything from v1.0 or newer is expected to workThis package is based on DOTS.Uses Entities and NOT GameObjects for units. Also utilises Job and Burst for optimised performance. This means selecting a thousand units is not a problem!If your project requires selection package for GameObjects, then you can find one here.Because this is an early version it will be free for a while, until all features and found bugs are resolved.🚀 Strategy-Style SelectionWhether you're developing a strategy game, a simulation similar to The Sims, or a turn-based adventure, our Unit Selection System is designed to seamlessly integrate into your project.This package supports single and multiple unit selection with various configurations.Enables single or multiple unit selection (more features below)Short well documented codeNo-coding required for out-of-the-box use!Extra customisation requires minimal coding (if you find feature missing that you'd like to see, let me know!)Quick set up flowInterface for custom selection area functionalityInterface for input system1 selection prefab included (2D rectangle selection area)Includes simple demo scene with no additional 3D models or other assets seen on previews!🎮 FeaturesClick and drag with mouse:Click on unit will select itDrag mouse will select (highlight before mouse release) all units in selection areaSort units by their distance from start of the dragShift hotkey:Shift+drag mouse will add all units in selection area to current selectionShift+click on unit will toggle unit selection (select/deselect)🔧 Configurations:Adjustable number for maximal selected unitsDisable maximum selection numberDisable mouse double clickDisable shift selection (adding to current selection)Disable click on friendly, neutral and enemy units (units not owned by player; usually used to get information about enemy unit in RTS games)Disable highlighting with drag selectionDisable highlighting unit when mouse is over itInstructions: You can find them at the start of the documentation PDF, few simple steps.📭 Support Ready: Have a question or need help? Reach out via Email or our new Discord server!