
Sci-fi Hologram Screen Shader is a shader for sci-fi monitors and displays in Unity. It makes flat surfaces appear 3D, ideal for futuristic HUDs, terminals, and control panels using Unity’s Quad mesh.Create stunning sci-fi monitors, interactive HUDs, and holographic displays with this versatile shader pack. Now fully compatible with Built-in, URP, and HDRP render pipelines, this asset empowers you to design immersive, volumetric screens across any Unity project.Designed for Cyberpunk, Sci-Fi, and Space Opera games, this pack transforms flat surfaces into interactive 3D-looking interfaces with customizable depth, glow, fog, and more. Whether you're building high-tech terminals, floating UI panels, or alien tech consoles, this shader makes it effortless.🎬 Watch in Action[Showcase] https://youtu.be/3_ls9m_IvdU[Quick Preview] https://youtu.be/H4fSh6hL7Y0🔔 Note: These preview videos were recorded using the Built-in Render Pipeline. Since version 1.1.0, this shader pack now supports URP and HDRP as well.⭐ Key Features✔ Supports Built-in, URP, and HDRP✔ Material-based shaders – Not a post-processing effect✔ Depth-enhanced holograms on flat meshes✔ 22 ready-to-use materials included✔ Easily switch between translucent (additive) and opaque modes✔ Advanced RGBA channel controls for per-layer customization✔ Adjustable fog, backdrop, and overlay settings✔ Drag & drop setup – Minimal effort, maximum impact✔ Compatible with Unity’s default Quad mesh✔ Full property documentation + PSD texture creation guide📜 [Documentation]https://www.maxkillstudios.com/unity/scifi-hologram-screen-shaderRender Pipelines: Built-in, URP, HDRPShader Variants: Opaque & Translucent (Additive)Mesh Requirements: Unity’s default Quad mesh (no custom mesh needed)Rendering Type: Not a post-processing effect (purely material-based)