Versatile Third-Person Controller
TrueTacticalStudio
$44.00
(no ratings)
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05/09(2024) |
44.0 |
05/09(2024) |
22.0 |
05/23(2024) |
44.0 |
11/25(2024) |
44.0 |
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“Versatile Character Controller: A robust system for diverse third-person movements and interactions, enhancing gameplay in third-person games.”My package is self-contained and does not depend on any assets from the Unity Asset Store for its core functionality. However, to fully utilize the demo scene included in the package, users will need to have the Unity Starter Asset installed in their project. This dependency is only for the demo scene and does not affect the main functionality of the package.Bring your third-person characters to life with effortless control and diverse interactions!The Versatile Character Controller is a comprehensive Unity system designed to streamline your development workflow. With just one script, you can implement a wide range of character movements, a dynamic camera system, and interactive elements. Our system is highly customizable through intuitive scriptable objects, making it perfect for both beginners and experienced developers.Key Features:Effortless Setup: Attach one script, and the rest is handled automatically.Highly Customizable: Fine-tune movement behavior through intuitive scriptable objects.Supports Diverse Movements: Includes walking, jogging, sprinting, jumping, crouching, crawling, covering, climbing, rolling, vaulting, interacting, and dying.Dynamic Camera System: Two cameras (standard and aim) provide a variety of gameplay perspectives.Interactive Environment: Enables interaction with elements like doors and elevators.Robust Character Stats Management: Includes health and stamina systems for a well-rounded character experience.AI-Ready Core Systems: Health, Stamina, and Interaction systems can be adapted for AI characters, complementing your existing AI solution.Seamless Integration: Easily integrate the Versatile Character Controller into your existing Unity projects.Movement States (Idle, Walk, Jog, Sprint, Jump, Crouch, Crawl, Cover, Climb, Roll, Vault, Interact, Die)Player Movement Context Management (Input System, Rigidbody, Capsule Collider, Health, Stamina)State Management SystemCamera System Manager (Two Cameras, Extendable)Interaction Base System (Extendable)Health Base System (Heal, Damage)Stamina Base System (Consume, Recharge)Interfaces (Interaction, Health, Stamina)Customization: Scriptable Objects for easy property managementSetup: Automatic component and script additionNote: Health, Stamina, and Interaction systems can also be used with existing AI solutions.