Fullscreen any Unity window instantly with one key. The original plugin, celebrating its 10-year anniversary. Perfect for testing, recording, demos, or focus. Plug-and-play with smooth performance.Want to play your game in fullscreen without building it first? Need to edit, present, or record your scene in fullscreen for demos, testing, or content creation?Now you can — with a single keystroke.Contact | Discord | Forum Thread📦 Plug 'n' Play: Works right out of the box, no setup required🚀 Great Performance: Automatically disables rendering of views not visible in fullscreen🖥️ Multi-Display Support: Use fullscreen on as many screens as you need⚙️ Fully Configurable: Customize shortcuts and behavior to fit your workflow🧼 Non-Intrusive: Doesn’t interfere with other tools or workflows🪟 Fullscreen for Any Window: Even for the entire editor🔍 Clean Code: Lightweight and reliableAn extension that does exactly what its name says: it puts editor windows into fullscreen mode—plain and simple. Perfect for recording, testing in a real gameplay environment, or fine-tuning your scene.Everything is still fully functional in fullscreen.How to UseJust press a shortcut to toggle fullscreen for any editor window. Default keys:F9 – Fullscreen for the currently focused window;F10 – Game View;F11 – Scene View;F12 – Main Unity editor window.These shortcuts can be changed anytime in the preferences menu.Additional Features:Fullscreen On Play: Works just like "maximize on play," but with fullscreen for an immersive experience.Mosaic: Lets you configure one game view for each display, ideal for testing games that support multiple displays.Span: Seamlessly span one fullscreen window across multiple displays for a more expansive view.Editor Fullscreen: Put Unity's main editor window into fullscreen mode for an uncluttered workspace.C# API: Create, toggle, and destroy fullscreen views directly from C# code.State Persistence: Changes made to the window while in fullscreen are saved when you exit fullscreen, keeping your setup intact.Supported Platforms:Windows: Full feature support; out-of-the-box multi-display fullscreen.macOS: Currently not supported on Unity 6.2 and newer. Multi-display setups not officially tested; may require additional setup.Linux: Requires an EWMH/NetWM-compatible window manager (e.g., Ubuntu’s default, KDE, GNOME); works best on X11; wayland support is limited; some features may vary based on your Linux setup.Source code included!



