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『PhysKit: Ballistics』$22 => FREE(5月2日 23:59まで無料)
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Play, develop, test, and record your game in Fullscreen directly from within the editor.Want to play your game in fullscreen without building it? Want to edit your scene in fullscreen?Now you can!Contact | Discord | Forum ThreadPlug 'n' play, it works out of the box;Great performance, optimized to disable rendering of views that are not visible during fullscreen;Multi-screen support, use as many monitors as you want;Configurable to best fit your needs;Non-intrusive;Fullscreen for any window, even the whole editor;Clean code.An extension that does what its name says, it puts editor windows in fullscreen mode, simple and easy, useful for recording, testing in a real gaming environment and tweaking your scene.Everything is still fully functional in fullscreen.How to UseSimply press the shortcut to fullscreen a window or close it, defaults are:F9 for any focused view;F10 for game view;F11 for scene view;F12 for the main view.These shortcuts can be changed anytime in the preferences menu.Additional Features:Fullscreen on play: Works just like maximize on play, but with fullscreen;Mosaic: Lets you configure one game view for each display, this helps testing games that support multiple displays;Span: Span one fullscreen window across multiple displays;Editor Fullscreen: Fullscreen Unity's main window;API: Create, toggle and destroy fullscreen views using C# methods, supports any kind of Editor Window;Keep the state: Changes made to the window during fullscreen are kept after exiting fullscreen.Supported Platforms:Windows: All features available, out-of-the-box multi-display fullscreen;macOS: Not tested on multi-display setups;Linux: Requires wmctrl to be installed and a EWMH/NetWM compatible X Window Manager. Has some features limitations.Source code included!
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