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Collection 2 - Man/Woman Casual Outfits - RiggedProjects separately:Man - https://assetstore.unity.com/packages/3d/characters/man-casual-outfit-7-273153Woman - https://assetstore.unity.com/packages/3d/characters/woman-in-casual-outfit-1-rigged-273411Important!1. There are 1 scene in the project configured for a built-in and script that perform materialsswitching between built-in and scriptable render pipelines (URP, HDRP).2. There two C# in project:– CharacterSetup.cs - perform selecting animation from inspector– NicePictures.cs - creates additional menu-item in top menu-bar with three nestedoptions to change materials for selected objects in scene- PBR Materials (BaseColor, Roughness, Metallic, Normal)- All objects, textures and materials have their own names- Model is built to real-world scale- Units used: cm- Doesn't have Default names- Doesn't have NGons- Doesn't have Overlapping Vertices- Doesn't have Overlapping Faces- Doesn't have Overlapping UV Faces- Doesn't have Missing texturesMAN:- Rigged:(Yes)- Rigged: to Humanoid:(Yes)- Morph-targets: (52 ARKit facial Blendshapes)- Animated:(Yes)- Cloth Simulation (no)- Number of Animations:(9)- Animation types (Root Motion/In-place): In-place- Number of meshes/prefabs: 6 / 7- UV mapping: Yes- Number of scripts: 2Geometry Man OutfitVerts: 85,477 74,329Tris: 126,440 145,151Polys: 63,221 74,067Number of PBR Materials: 10(built-in) + 10 (URP) + 10 (HDRP)Number of Textures: 14WOMAN:- Rigged:(Yes)- Rigged: to Humanoid:(Yes)- Morph-targets: (52 ARKit facial Blendshapes)- Animated:(Yes)- Cloth Simulation (no)- Number of Animations:(9)- Animation types (Root Motion/In-place): In-place- Number of meshes/prefabs: 11 / 12- UV mapping: Yes- Number of scripts: 2Geometry Woman OutfitVerts: 123,266 47,202Tris: 163,776 92,850Polys: 81,895 47,361Number of PBR Materials: 9(built-in) + 9 (URP) + 9 (HDRP)Number of Textures: 14Texture Resolutions:- 1024х1024 (Eyeball textures)- 8192x8192 (other)Supported Development Platforms:-Windows:(Yes)-Mac:(Yes)
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