This package enables you to generate a multitude of geometric meshes.
You can use them to craft intricate visual effects that resemble energy or magic.This package contains a mesh generator to generate a Mesh along a path.Those meshes are called SoulerCoasters.SoulerCoasters are a great tool for simulating magical or energetic effects.You can create effects for casting, energy transmission, summoning or powerups.This package utilizes the LineRenderer component to store this path. Spline support is available.You can create the path on you own or use some of the utility scripts provided.They will fill the LineRenderer with the desired path.Finally you can display the generated mesh using a MeshRenderer or in a ParticleSystem.The following components are included:configurable SoulerCoaster mesh generator along a LineRenderer pathpath generators for circles, spheres, beziers, helixes, trails, cycloids, Maurer-roses, ribbons, polygons, torus, lightning-path, NURBS curve, and line-connectorspath generators for surfaces: Klein-Cycloid, Braided-Torus, Breather, Catenoid, Cosine, Dupin-Cyclid, Helicoid, Horn, Jet, Maeder-Owl, Sphere-Hole, SuperShape Torus, SuperShape Sphere, Twisted-Eight-Torus, Twisted-Sphere, Wave-BallPath Casters from Spheres, Cylinders and PlanesSpline SupportSoulerCoaster shader for animating the meshes implemented in ShadergraphScript to support particles along a LineRendererScript to let objects follow a LineRenderer pathtrail texturesexample prefabs and materialsextensive documentation of all features