Model modeled from real references. The model is divided into 33 parts. The low and high poly meshes were modeled and unwrapped in Blender and then baked and textured in Substance Painter.FBX file(Parts and One object)UV Unwrapped4K Textures (Base color, Roughness, Metallic, Normal, Height)2 Materials(Ak_47; Bullets)No N-GonsLow PolyGame-readyVerts:Faces:Tris:Texture resoliution: 4096x4096Polygon count of verts:23,815 faces:25,115 tris:47,217Number of meshes/prefabs 2UV mapping: YesTypes of materials and texture maps: PBR