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3D Stylized Village / Town / City Environment Assets
Fully modular village with props and furniture for interiors.URP package is inside Settings folder.3D Stylized Village / Town / City Environment AssetsFully modular village with props and furniture for interiors !Everything snap to grid, and every asset comes with multiple variants.Assets use straight UVs where possible, you can change base wood and stone texture with any seamless material.Doors are openable, windows can be transparent or self-illuminated (day/night).All modular elements are double sided - designed for "open interiors".~50 pre-made houses, with their merged and warped versions.~1600 prefabs ready to be dropped in scene.Package with shaders, materials, scenes and settings for URP included !This pack contains :Architecture :- pre-made Houses- Archs- Supports- Beams- Stairs- Streets- Floors- Walls- Ceilings-Roofs- Doors- Windows- Balconies- Chimneys- Awnings- Fences- Barriers- LampsFurniture :- Bed- Bench- Desk- Cabinet- Cupboard- Dresser- Shelves- Nightstands- Round tables- Squared tables- Carpet- Cart- Chairs- Chest- Ladder- FountainProps :- Crates- Bread- Fruits- Vegetables- Bottles- Baskets- Books- Book stacks- Hanging clothes- Pans and plates- Spice bags- Bowls- Vases- Pots- Lamps- SignsVegetation- Maples- Bushes- Grass- FlowersIvy, Geranium, Daffodil,Daisy, Orchid, Pansy, and more…Rocks- Cliff- MountainGround Surfaces :- Grass- Sand- Mud- Stone- Grass/Sand- Grass/Mud- WaterAlso includes :Huge village demo scene3 Diorama scenesPreset for Post-Processing (Built-in & URP)A vast majority of prefabs have LODsCustom shaders for :Grass (with wind and color variations)Trees (with wind and color variations)Rocks (with moss/snow layer)Water (with depth fade, foam and refraction)Volumetric CloudsImpostorsScripts for :Environment Manager to control wind and grass render distance along clouds, sky, and fog colors.Two very small editor tools for ease-of-use (optional, non-invasive, and freely deletable)- - -Main demo scene is huge and is not suitable for mobile / VR.Assets are optimized, but main demo scene is heavy.A Readme file is available for setup & details.Join the Discord for support or any question.Texture dimensions : 512x512 to 4096x4096Number of meshes : 1658Number of prefabs : 1884Number of textures : 931Number of materials : 275UV mapping : YesLOD information : 2 to 3 levels for 90% of all modelsMaximum polygon count : Largest house LOD0 is 425747 polysTypes of materials and texture maps :PBR - Albedo / Normal / Mask (R:Metal G:Occlusion A:Smooth)
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