Grow your game world with our low-poly Crops Veggies Pack! Cultivate diverse veggies for immersive, vibrant landscapes. Perfect for a variety of game projects◼ Behold! CatBorg Studio™ Presents ◼A low-poly Prop Asset Pack featuring a diverse array of veggies, perfect for creating vibrant polygonal-style games◼ Veggies List ◼Beetroot - Offering three progressive growth stages and a wooden container packed with vibrant beetroots, enriching your game's agricultural aesthetics.Carrot - Featuring three distinct growth stages and a wooden crate overflowing with carrots, adding dynamic agricultural elements to your game.Onion - Showcasing three stages of growth along with a wooden box brimming with onions, providing depth and variety to your game's agricultural assets.Eggplant - Presenting three stages of growth, from seedling to mature fruit, and three stages of a dried, brown plant, offering a comprehensive range of visual assets for your game environments.Pumpkin - Highlighting three stages of full growth, three stages of the growing plant, and three stages of a withered, brown plant, providing a comprehensive array of visuals for your game's agricultural scenes.Cabbage - Featuring three stages of growth and three stages of withered plants, offering versatile visuals for depicting the life cycle of cabbage in your game world.Broccoli - Showcasing one crop with three growth stages, along with visuals for the plant after harvest, and three stages of a withered, dead plant, including one stage after broccoli collection, providing a complete lifecycle representation for your game.Rutabaga - Offering a parallel progression to beetroot, with three distinct growth stages and a wooden crate filled with rutabagas, enriching your game with diverse agricultural elements.Corn - Presenting three stages of growth, from seedling to mature corn, and three stages of a dried, brown plant, offering a comprehensive range of visual assets for your game environments.Potato - Displaying three stages of growth, from seedling to mature potato, and three stages of a dried, brown plant, offering a comprehensive range of visual assets for your game environments.Cucumber - Showcasing three stages of growth, from young vine to mature cucumber, and three stages of a dried, brown plant, providing a comprehensive range of visual assets for your game environments.Texture dimensions: 37 x 55 (for materials), 2048 x 1024 (for particle effects);Number of materials: 2;Average verticels count: 845;Minimum verticels count: 226Maximum verticels count: 4081Number of meshes/prefabs: 157/ 71;Rigging: No;