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Collection 15 - Man/Woman in Military OutfitModels separately:Man - https://assetstore.unity.com/packages/3d/characters/man-in-military-outfit-5-rigged-274243Woman - https://assetstore.unity.com/packages/3d/characters/woman-in-military-outfit-5-rigged-274933Important!1. There are 1 scene in the project configured for a built-in and script that perform materialsswitching between built-in and scriptable render pipelines (URP, HDRP).2. There two C# in project:– CharacterSetup.cs - perform selecting animation from inspector– NicePictures.cs - creates additional menu-item in top menu-bar with three nestedoptions to change materials for selected objects in scene- PBR Materials (BaseColor, Roughness, Metallic, Normal)- All objects, textures and materials have their own names- Model is built to real-world scale- Units used: cm- Doesn't have Default names- Doesn't have NGons- Doesn't have Overlapping Vertices- Doesn't have Overlapping Faces- Doesn't have Overlapping UV Faces- Doesn't have Missing texturesMAN- Rigged:(Yes)- Rigged: to Humanoid:(Yes)- Morph-targets: (52 ARKit facial Blendshapes)- Animated:(Yes)- Cloth Simulation (no)- Number of Animations:(9)- Animation types (Root Motion/In-place): In-place- Number of meshes/prefabs: 11 / 12- UV mapping: Yes- Number of scripts: 2Geometry Man OutfitVerts: 85,477 53,647Tris: 126,440 103,487Polys: 63,221 52,957Number of PBR Materials: 10(built-in) + 10 (URP) + 10 (HDRP)Number of Textures: 22WOMAN- Rigged:(Yes)- Rigged: to Humanoid:(Yes)- Morph-targets: (52 ARKit facial Blendshapes)- Animated:(Yes)- Cloth Simulation (no)- Number of Animations:(9)- Animation types (Root Motion/In-place): In-place- Number of meshes/prefabs: 12 / 12- UV mapping: Yes- Number of scripts: 2Geometry:WomanVertices : 123,594Triangles: 163,776Poligons : 81,895OutfitVertices : 53,651Triangles: 102,487Poligons : 52,957Number of PBR Materials: 11 (built-in) + 11 (URP) + 11 (HDRP)Number of Textures: 22Texture Resolutions:- 1024х1024 (Eyeball textures)- 8192x8192 (other)Supported Development Platforms:-Windows:(Yes)-Mac:(Yes)
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