Add event-driven voiceovers and narration to your Unity game in minutes.
Build reactive narrator systems like The Stanley Parable — no complex
dialogue trees required.Add a reactive narrator to your game, the kind you hear in The StanleyParable, High on Life, or Bastion. Trigger voiceovers, audio prompts,and on-screen text based on what the player is actually doing.This isn't a branching dialogue tree system. It's a lightweight narrationlayer that reacts to player actions, collisions, animations, and gameevents. Set it up in minutes with drag-and-drop prefabs and ScriptableObjects.What you can build with this- A narrator that comments on player actions (Stanley Parable style)- Voice-guided tutorials that trigger as players explore- Contextual audio prompts tied to gameplay events- Educational or training apps with guided narration- Accessibility voiceover systems for UI elementsHow it worksCreate Narration Events as ScriptableObjects. Attach trigger componentsto colliders, animation events, or Unity Events. The system handlesqueuing, playback, random selection, delays, and scene persistenceautomatically.Drop in the prefab. Assign your audio clips. Play.Features- Plug-and-play prefab system, drag, drop, assign clips, done- Trigger narration from collisions, animations, Unity Events, or code- Random clip selection for varied playthroughs- Configurable delays and timing between narration events- Persists across scenes and scene loading- Preview narration directly in the Unity Inspector- Connects to your save system to track played events- Link game events to fire when narration triggers- Full documentation with an illustrated guide- Video setup tutorial- Demo scene with working examples- Discord support channelWorks great with my other voice packsThis system pairs perfectly with ready-made voice content:- Police Radio Voice Pack — tactical/military narration- Military Radio Voice Comms — combat mission briefings- Medieval Foot Soldier Voice Pack — RPG narrator voice- See all voice packs...SupportQuestions or feature requests? Join the Discord channel. I tried to respond within 24 hours.- Unity 2019.4.29+ (tested through 2021.3+)- Compatible with Built-in, URP, and HDRP- No external dependencies- 9.8 MB package size- Full C# source code includedOnly the audio files in the demo scene are voiced by AI actors




