
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.Modular model with many variationsThe set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.3 recruitment of unique texturesrecruitment of animation;rifle animation;5x attack1x death2x hit2x idle6x walkingsword animation;6x attack1x hit2x idle2x run5x walking1x death1x ragemonster animation;3x attack2x hit2x idle1x run4x walking1x death2x rageRigged: (Yes)Animated: (Yes)Number of Animations: 48Vertex counts of characters: bodi x28336, rifle x10688Number of Materials: 9Number of Textures: 30Texture Resolutions: (bodi x4096 armor x4096 rifle x4096 it is possible to reduce it to the value you need)