【パブリッシャー丸ごとセール第85弾】5月17日 0:00 〜 5月23日(木) 23:59まで
Daelonik Artworksのアセット50%オフ
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『Sea Princess』$21.45 => FREE(5月23日 23:59まで無料)
クーポンコード:DAELONIKARTWORKS
【$30 for 30 Mega Bundle】⏰️ 5月29日 23:59まで NEW!!
33ドル(税込)で30種類のアセットが手に入る破格のメガバンドル第3弾
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『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE』 ⏰️ 5月21日(火) 15時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『EPIC ENVIRONMENTS MEGA BUNDLE: UNREAL ENGINE & UNITY BUNDLE FOR FANTASY WORLDS』 ⏰️ 6月4日(火) 13時まで
UnrealとUnity混合 ファンタジー3Dモデル $25で27アイテム
※ 注意:このバンドルはUE多めな構成です
$30バンドルに含まれる「Exporter for Unreal to Unity 2024」でUE → Unityに変換しよう
A simple & quick particle solution for your UI.Links: Manual | SupportAdds a particle image control to your UI Toolkit library.✔️ Right-click > UI > Particle Image > doneNo coding skills required. No extra cameras or layers needed.✔️ Familiar WorkflowIt's all done within a UI Image´s geometry. So anything you can do with a normal UI element you can do with these particles too. It works just like the default Unity particle system. In fact it uses the default particles system in the back.✔️ Dynamic Particle Origins (UI or World objects)Simply drag in your transform and the particles will start spawning from there. - OR - Animate the origin by using the Position attributes.✔️ Animated Preview in Edit ModeSee how your particles behave while you are designing your UI.✔️ No custom shaders usedIt works in any render pipeline (URP, HDRP, Built-In).✔️ Examples & DocumentationCheck out Kamgam/UGUIParticles/Examples. The attractor and progress bar shown in the video are included in the demos.✔️ Full Source CodeI publish this asset with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere. Thank you ❤️✔️ Supports Unity 2021.3+, 2022, 2023, 2024 (Unity 6), ... LTSIf you have issues with a Unity version then please try upgrading to the most recent LTS before asking support.>> Things you should know (Read this before you buy) < UI > Particle Image (uGUI)2) Configure your particles.3) done😎 HINT 1:Particles are fully maskable. In fact you can do with it anything you can do with a regular image component.🧐 HINT 2:Enable the renderer module on the particle system in the scene for debugging (don't forget to disable in builds).🤠 HINT 3:Read the whole manual once (especially the intro and the FAQ sections). I know this sounds boring but it will pay off, I promise!☎️ SupportIf you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr and the exact Unity version in your request. Thank you.❤️ If you like this asset then maybe you'll like these too:✏️ Smart UI SelectionSkip the hierarchy search. What you click is what you select.😲 UGUI Blurred BackgroundBlurred backgrounds for UI.🖌 UGUI Animated Outlines & GlowMake your selection highlights shine.✨ UI Inverse maskPunch holes into your UI.🔍 UI PreviewGet a preview of your UI Prefabs in the Inspector.⚙ Settings UI GeneratorOne Settings UI + API for all render pipelines.
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