This package is ideal for games seeking adaptable chain and gear mechanics, offering the capability to generate chains around designated gears that can be customized into various shapes.This package automates the creation of chains around selected shapes (initially set as gears), adapting dynamically based on shape number and placement within the scene. Featuring extensive customization, the chains facilitate adjustments in volume, tension, link intervals, and appearance.These selected shapes can also transform into diverse gears by incorporating custom teeth and holes while adjusting their respective values.Features- 3D chain generation around any number of points- Customizable gears - Specialized shader employing stencil buffer for hole adjustment - Object pooling implementation for optimized chain parts (links) and gear teeth - User-friendly custom editor for easy manipulation - Interconnected movement between chains and gears - Default models provided by us, created in BlenderLink to documentationhttps://docs.google.com/document/d/1Aq2NZMK6_pXqzfpuGhTuZg8Xu4HSQl8wMJdN7LGH14g/edit?usp=sharing