Use native cursors in your games. Works on WebGL, Windows, MacOS, Linux and in Editor.
Supports importing .cur and .ani files for cursors and animated cursors format.Documentation: https://gameobject.xyz/nativecursor/Native Cursors is cross-platform package that allows you to change the cursor to OS native cursors. This is useful for games that want to use the OS's cursor instead of a custom texture.Supports importing .cur and .ani files for cursors and animated cursors format.When using these, the cursor will be software rendered instead of being native.It supports WebGL, Windows, MacOS and Linux.Works for IL2CPP build targets too.It relies on P/Invoke to call the native APIs of each platform.Change cursor via native System Calls.Manages cursor stack for you by allowing you to Push/Pop cursors with different priorities.Is cross-platform.