An simple optimized water shader for built-in pipeline and all unity versions- Only built-in pipeline is supported (hdrp and urp is not supported)______________________________50% OFF (Was 10$ Now 5$)______________________________Works well on all unity versionsBuilt-In pipeline only (URP and HDRP are not supported)Mobile Water Sea is a beautiful water shader and example prefab that allows you to quickly add a performance friendly water to your scene, Optimized to run smooth on Mali400MP GPU and up.Performance results compare to unity diffuse shader on Lenovo A3500 (Mali 400 MP 2 ) in real game scene test:27 FPS with Mobile Water Sea29 FPS with Diffuse shader***This asset also included in Car Parking Kit 2.2To use simply drag a prefab into a scene andadjust the parameters :- Speed of water (via script)- Height of sea wave- Size of wave texture- Size of wave cube map- Size of wave specular Map- Change Textures to suit your own needs-Alpha transparent-Specular powerNote: This shader also supports transparent modeNote: Game scene doesn't included in this package, only for test water viewMy other assets:Lighting ToolsHDRP Lighting Box 2 : NextGen Lighting SolutionUniversal Lighting Box 2Lighting Box 2 Next-Gen Lighting SolutionBuilt-In Mobile Lighting BoxRealistic Car Lighting SampleMobile Water SeaTree Collection PackInterior Lighting Kit (VR-Mobile-Standalone)Interior Lighting Template Vol.2ArchViz Lighting Kit (Paris)HD Glass PackReal ArchViz SampleMobile Color GradingMy other game templates / kits:City Tower DefenseFPS Game Template Car Parking Kit 2.2Real Drift ManagerTraffic Race : Crash TemplateTruck Parking KitTraffic Ride TemplateBus Parking Kit 2Car Parking Template 3Off-Road Truck Template 2Tree Collection Pack2D Racing Game- Only built-in pipline is supported (HDRP and URP is not supported)