Quickly create your character panel, settings panel, in-game editor, and debug your game.Easy to use: Just add the [Export] attribute to a field, and it will be displayed in the runtime inspector.Versatile Runtime Inspector: Displays object properties at runtimeEasy to useDoes not disrupt existing workflowsSupports all Unity typesSome fields can have multiple display stylesDrag and resize your inspector window as you likePerformance-friendly, customizable update frequencyBuilt on Unity's best-performing UI framework, UIElementsEasily create different themesUses:Character panelsSettings panelsInventory panelsIn-game editor object inspectorDebugging in-game GameObjectsSupported types:int, uint, float, Double, string, bool, enum, actionVector2, Vectro2Int, Vector3, Vector3Int, Vector4Color, Rect, RectInt, Bound, Quaternionobject, Array, ListfunctionAttributes:[Export] Supports custom display names[ReadOnly] Set to read-only[Label] Set to text display, hides field names Supported field type: string[Option] Supports single and multiple selection Supported field types: int, string, List, List[ProgressBar] Can set progress bar color and number text display style Supported field types: int, float[Slider] Can be set to display as a percentage Supported field types: int, floatFor any questions or suggestions, please contact email: hh386201573@icloud.comWith UIElements, you may need to import the necessary packages.