TEAMGUNZ TPS Animation Pack
TEAMGUNZ
$77.00
(no ratings)
Date |
Price |
---|---|
日時 |
価格($) |
11/08(2023) |
77.0 |
11/08(2023) |
53.9 |
11/22(2023) |
77.0 |
10/31(2024) |
21.56 |
11/14(2024) |
77.0 |
11/27(2024) |
77.0 |
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This package includes 299 TPS humanoid animations and is categorized as follows:AR_Animation (89 animations):AR_Aim.fbxAR_Aim_Burst.fbxAR_Aim_stand.fbx... (and the rest of the AR animations)Death_Animation (22 animations):Death_Crouch_Head.fbxDeath_CrouchB.fbxDeath_CrouchB2.fbx... (and the rest of the Death animations)Frag_Animation (56 animations):Frag_Burst.fbxFrag_Crouch.fbxFrag_Crouch_Burst.fbx... (and the rest of the Frag animations)Pistol_Animation (62 animations):Hit_PS_B.fbxHit_PS_Crouch_Stun.fbxHit_PS_CrouchB.fbx... (and the rest of the Pistol animations)RPG(Rocket-Propelled Grenade)_Animation (70 animations):Hit_RPG_B.fbxHit_RPG_Crouch_Stun.fbxHit_RPG_CrouchB.fbx... (and the rest of the RPG animations)This comprehensive collection offers a wide range of animations for your TPS humanoid character.The complete list of animations--->AR_AimAR_Aim_BurstAR_Aim_standAR_AimBAR_AimFAR_AimLAR_AimRAR_BoltLeverAR_BurstAR_CrouchAR_Crouch_AimBAR_Crouch_AimFAR_Crouch_AimLAR_Crouch_AimRAR_Crouch_BoltLeverAR_Crouch_BurstAR_Crouch_PumpAR_Crouch_PutDosnAR_Crouch_PutDosn_QuickAR_Crouch_PutdownAR_Crouch_Putdown_QuickAR_Crouch_ReloadAR_Crouch_Reload2AR_Crouch_Reload3AR_Crouch_RestAR_Crouch_SelectAR_Crouch_Select_NewAR_CrouchBAR_CrouchFAR_CrouchLAR_CrouchRAR_IdleAR_Idle_RestAR_ProneAR_Prone_BoltLeverAR_Prone_BurstAR_Prone_PumpAR_Prone_PutdownAR_Prone_PutDown_OuickAR_Prone_ReloadAR_Prone_Reload2AR_Prone_Reload3AR_Prone_SelectAR_Prone_Select_NewAR_Prone_UpAR_ProneBAR_ProneFAR_ProneLAR_ProneRAR_PumpAR_PutdownAR_Putdown_QuickAR_ReloadAR_Reload2AR_Reload3AR_RunBAR_RunFAR_RunLAR_RunRAR_SelectAR_Select_NewAR_SprintHit_BHit_Crouch_StunHit_CrouchBHit_CrouchFHit_CrouchLHit_CrouchRHit_FHit_HeadHit_LHit_ProneHit_Prone_StunHit_RHit_StunJump_AirStillJump_TakeoffstillJumpB_LandJumpB_MidJumpB_TakeoffJumpF_LandJumpF_MidJumpF_TakeoffJumpL_LandJumpL_MidJumpL_TakeoffJumpR_LandJumpR_MidJumpR_TakeoffDeath_Crouch_HeadDeath_CrouchBDeath_CrouchB2Death_CrouchFDeath_CrouchF2Death_CrouchLDeath_CrouchL2Death_CrouchRDeath_CrouchR2Death_ProneDeathBDeathB2DeathB3DeathFDeathF2DeathF3DeathLDeathL2DeathL3DeathRDeathR2DeathR3Frag_BurstFrag_CrouchFrag_Crouch_BurstFrag_Crouch_PutdownFrag_Crouch_Putdown_QuickFrag_Crouch_RestFrag_Crouch_SelectFrag_CrouchBFrag_CrouchFFrag_CrouchLFrag_CrouchRFrag_IdleFrag_Idle_RestFrag_Jump_AirStillFrag_Jump_LandFrag_Jump_TakeoffstillFrag_ProneFrag_Prone_BurstFrag_Prone_PutdownFrag_Prone_Putdown_QuickFrag_Prone_SelectFrag_Prone_UpFrag_PutdownFrag_Putdown_QuickFrag_RunBFrag_RunFFrag_RunLFrag_RunRFrag_SelectFrag_SprintHit_Frag_BHit_Frag_Crouch_StunHit_Frag_CrouchBHit_Frag_CrouchFHit_Frag_CrouchLHit_Frag_CrouchRHit_Frag_FHit_Frag_HeadHit_Frag_LHit_Frag_ProneHit_Frag_Prone_StunHit_Frag_RJump_Frag_AirStillJump_Frag_LandJump_Frag_TakeoffstillJumpB_Frag_LandJumpB_Frag_MidJumpB_Frag_TakeoffJumpF_Frag_LandJumpF_Frag_MidJumpL_Frag_LandJumpL_Frag_MidJumpL_Frag_TakeoffJumpR_Frag_LandJumpR_Frag_MidJumpR_Frag_TakeoffHit_PS_BHit_PS_Crouch_StunHit_PS_CrouchBHit_PS_CrouchFHit_PS_CrouchLHit_PS_CrouchRHit_PS_FHit_PS_HeadHit_PS_LHit_PS_ProneHit_PS_Prone_StunHit_PS_RHit_PS_StunJump_PS_AirStillJump_PS_LandJump_PS_TakeoffStillJumpB_PS_LandJumpB_PS_MidJumpB_PS_TakeoffJumpF_PS_LandJumpF_PS_MidJumpF_PS_TakeoffJumpL_PS_LandJumpL_PS_MidJumpL_PS_TakeoffJumpR_PS_LandJumpR_PS_MidJumpR_PS_TakeoffPistol_Burst 1Pistol_BurstPistol_CrouchPistol_Crouch_BurstPistol_Crouch_PutdownPistol_Crouch_Putdown_QuickPistol_Crouch_ReloadPistol_Crouch_Reload2Pistol_Crouch_RestPistol_Crouch_SelectPistol_CrouchBPistol_CrouchFPistol_CrouchLPistol_CrouchRPistol_IdlePistol_Idle_RestPistol_PronePistol_Prone_BurstPistol_Prone_PutdownPistol_Prone_Putdown_QuickPistol_Prone_ReloadPistol_Prone_Reload2Pistol_Prone_SelectPistol_Prone_UpPistol_PutdownPistol_Putdown_QuickPistol_ReloadPistol_Reload2Pistol_RunBPistol_RunFPistol_RunLPistol_RunRPistol_SelectPistol_SprintHit_RPG_BHit_RPG_Crouch_StunHit_RPG_CrouchBHit_RPG_CrouchFHit_RPG_CrouchLHit_RPG_CrouchRHit_RPG_FHit_RPG_HeadHit_RPG_LHit_RPG_ProneHit_RPG_Prone_StunHit_RPG_RHit_RPG_StunJump_RPG_AirStillJump_RPG_LandJump_RPG_TakeoffstillJumpB_RPG_LandJumpB_RPG_MidJumpB_RPG_TakeoffJumpF_RPG_LandJumpF_RPG_MidJumpF_RPG_TakeoffJumpL_RPG_LandJumpL_RPG_MidJumpL_RPG_TakeoffJumpR_RPG_LandJumpR_RPG_MidJumpR_RPG_TakeoffRPG_AimRPG_AimBRPG_AimFRPG_AimLRPG_AimRRPG_BurstRPG_CrouchRPG_Crouch_AimBRPG_Crouch_AimFRPG_Crouch_AimLRPG_Crouch_AimRRPG_Crouch_BurstRPG_Crouch_PutdownRPG_Crouch_Putdown_QuickRPG_Crouch_ReloadRPG_Crouch_Reload2RPG_Crouch_RestRPG_Crouch_SelectRPG_CrouchBRPG_CrouchFRPG_CrouchLRPG_CrouchRRPG_IdleRPG_Idle_RestRPG_ProneRPG_Prone_BurstRPG_Prone_PutdownRPG_Prone_Putdown_QuickRPG_Prone_ReloadRPG_Prone_Reload2RPG_Prone_SelectRPG_Prone_Up.bipRPG_PutdownRPG_Putdown_QuickRPG_ReloadRPG_Reload2RPG_RunBRPG_RunFRPG_RunLRPG_RunRRPG_SelectRPG_Sprint