
Audio System: This simple to use toolset allows you to easily implement audio into your game.The asset packages 'GgCore' and 'Pooling System' are required for this package to function. All required packages are free for owners of Gaskellgames' Audio Controller package.You must download and install ALL required packages BEFORE you load this package.This simple to use package allows you to easily add dynamic audio into your game. With this tool you can add directional audio, control media playback and create a persistent library of sounds that will be available to call from every scene.The Audio Manager editor window allows easy management of all audio related content. The Audio Origin adds a single component for managing audio sources, all filters, directional audio and media playback! The AudioPlaybackHUD and AudioPopUpHUD allow you to see and control media playback in game at runtime. The Audio Origin also optimises the use of AudioSources in a scene by using Gaskellgames' pooling system.Requirements:GgCore Package is required for this package to function. You can purchase GgCore for Free with any account that has previously purchased any Gaskellgames package.Pooling System Package is required for this package to function. You can purchase Pooling System for Free with any account that has previously purchased any Gaskellgames package.Features:Audio Manager Editor Window.Audio Origin.AudioPlaybackHUD.AudioPopUpHUD.Audio Tracks.Audio Album/Playlist.Audio Clip Group.3x example environment sounds (rain, wind and ocean)Coding Level Requirement:None: You can simply drag and drop the audio origin into any scene then adjust everything in the inspector. Plus create and manage audio assets from the Audio Manager Editor Window.Uploaded With Unity Version:2021.3.45fHelp / Support:Discord: All Things GaskellgamesWebsite: contact page