【パブリッシャー丸ごとセール第103弾】9月20日 0:00 〜 9月26日(木) 23:59まで
Imphenziaのアセット50%オフ
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『Blasters Large』$21.95 => FREE(9月26日 23:59まで無料)
クーポンコード:IMPHENZIA
【Fresh Asset sale】⏰️ 9月19日 〜 10月2日 23:59まで NEW!!
200を超える最新の人気アセットがお買い得。秋のフレッシュアセットセール開催 🎉
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※ 有効期限:2024年9月30日まで、複数回利用可能、セール品以外にも使えます
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 9月24日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE ENCORE』 ⏰️ 10月7日(月) 3時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
Leverage Houdini-inspired geometry data inspection seamlessly in Unity with the "Geometry Spreadsheet" package.Geometry Spreadsheet is designed as a Unity Editor Extension. It exclusively uses libraries from UnityEngine, UnityEditor, and System, minimizing the risk of compatibility issues with other packages or systems. Therefore, you can seamlessly integrate Geometry Spreadsheet into your existing Unity project with confidence.OverviewUnlock the power of procedural geometry manipulation right within Unity with the "Geometry Spreadsheet" package! Inspired by the renowned Geometry Spreadsheet feature in Houdini, this tool aims to bring the same level of flexibility and data-driven design to your Unity workflow.Highlights• A clean and simple UI that mimics regular spreadsheet software, making it easy to navigate and understand the data structure of your geometry.• Optimal for Versatile Procedural Mesh Generation. Effortlessly Debug and Refine Your Meshes!• Perfectly integrated into Unity's Editor, making it simple to jump between your scene view, inspector, and the Geometry Spreadsheet.• Enhanced Editor Customization: Choose from a rich set of options to tailor your editor experience, such as "Highlight Normals from RGB to XYZ" and flexible color display formats including "RGBA 0-1, RGBA 0-255, Color Field, HEX".• Full-Access C# Source Code. Customize or extend functionalities to your heart's content. I apologize for the inconvenience.• Tabbed InterfaceTo help you seamlessly navigate and manipulate various aspects of your geometry, the Geometry Spreadsheet package comes equipped with a tabbed interface divided into four specialized sections:• 1. Primitive TabThis is your go-to tab for basic mesh information. It provides a comprehensive overview of your object's fundamental attributes, such as the number of vertices, edges, and faces. File type, file size, Indices, Bounds, and other basic Mesh data information. Understanding these basics is crucial for any geometry-based operations you wish to debug and perform.• 2. Faces TabDive deeper into the intricacies of your mesh with the Faces Tab. This section allows you to individually debug and analyze the faces of your object, offering detailed insights to optimize your mesh's structure.• 3. Vertices TabThe Vertices Tab enables a granular level of control of debugging over each vertex in your mesh. Use this tab to debug individual vertices or groups of vertices, their position, and other vertex attributes you wish.• 4. Edges TabLast but not least, the Edges Tab provides a specialized interface for dealing exclusively with the edges of your mesh. Which lets you investigate and further control over the object's geometric structure.Each tab is designed to offer a focused, intuitive experience, making it easier for you to perform specific tasks without getting overwhelmed by options. By breaking down the complexity into these four tabs, we aim to streamline your workflow and help you bring your vision to life more efficiently.Editor-Based Spreadsheet Interface.Realtime Mesh Data is available in the Spreadsheet.Seamless Unity Integration.Spreadsheet appearance.
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