The Green man is a UV mapped, textured fantasy creature with its own set of animations. It uses Unity's generic rig.The green man, also known as the horned god, is a humanoid creature with antlers and hooves. His body is like that of a tree. He comes in three color variants. The default is a green-brown color, and the others are dark and silver. He carries a staff which he uses to conjure magic.Modelsgreenman.fbxgreenman_lo.fbxgreenmanStaff.fbxgreenmanStaff_lo.fbxLevels of Detailgreenman.fbxLOD018,290 trisLOD19,456 trisLOD24,518 trisLOD31,914 trisgreenman_lo.fbxLOD09,456 trisLOD14,518 trisLOD21,914 trisgreenmanStaff.fbxLOD01,422 trisLOD1352 trisLOD2160 trisLOD380 trisgreenmanStaff_lo.fbxLOD0352 trisLOD1160 trisLOD280 tris8 Materials6 standard PBR materials2 Particle materials17 Textures3 4096 x 4096 color variants1 4096 x 4096 normal map1 4096 x 4096 ambient occlusion map1 4096 x 4096 metal map3 2048 x 2048 color variants1 2048 x 2048 normal map1 2048 x 2048 ambient occlusion map1 2048 x 2048 emissive map1 512 x 512 particle map1 1024 x 1024 particle mapAnimationsGreen man uses Unity's generic rig.18 animations with root motion ("_RM")12 animations with no room motion for scripted motion ("_legacy")12 in-place animations