An animated 3D model is designed for computer games of different genres.
you can use it in your game, make a retarget animation for itAnimation retarget Unity. Rigged to HumanoidFully rigged (Rigged to Epic Skeleton with additional bones).The skeleton is suitable for loading animations MIXAMOEditing the model is recommended in Maya (for example, to change the fangs)PBR Textures Metal/smoothness4K Texturescontains 1 set of texturesused programs: ZBrush, 3D-Coat, Marmoset toolbag 3, MayaPBR textures (Metallic Sheader)PBR texturesRigged with HumanoidANIMATIONS:Attack x4Walk x1Walk back x1Taking damage x2Run x1Idle x5-Albeedo-Emission-Height-AO-Metallic-Normalcontains an ID map for changing colors(Textures 4096x4096)if desired, the texture can be compressed to 1024x1024 or less, without much loss of qualityPOLYCOUNT:Character: Faces: 20292, Verts: 20295my e-mail makslectorem@gmail.comNumber of textures 7Texture dimensions - 4096x4096Polygon count: 20292Number of prefabs: 1Rigging: YesAnimation countl: 14UV mapping: Yes