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『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
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Master level design in Unity with Prefab Brush. Its feature-rich toolkit includes Physics Placement, Randomization, Smart Parenting, and more for ultimate creativity.Documentation Here🖌️ Mesh Placement: Place prefabs on vertices, edges, or faces of existing meshes without the need for physical colliders.🖌️ Physics Placement: Utilize Unity's physics engine to place objects in a way that they naturally interact with the existing environment, including gravity and collision checks.🖌️ Precision Mode: A specialized mode for placing single objects with high precision. Best suited for detailed indoor scenes where exact positioning is crucial.🖌️ Multiple Mode: Enables the placement of multiple objects at once, either randomly or in a pattern. Ideal for populating large outdoor terrains and environments quickly.🖌️ Eraser Mode: Quickly delete placed objects, with layer and tag mask support. Also Supports physics-based removal, allowing for natural object fall-off when something is erased.🖌️Custom Pivots & Attractors: Set pivot points anywhere in your prefab for precise placement. Use Attractors to snap custom pivots to designated points for perfect alignment.🖌️ Vertex Snapping: Snap your objects to the vertices of existing scene meshes for accurate placement.🖌️ Presets: Save your favorite placement configurations as presets, so you can quickly switch between different setups without having to manually adjust settings each time.🖌️ Align To Hit: Automatically align the orientation of your prefab to match the surface angle of the object it is placed upon. This ensures natural placement, especially on irregular terrains.🖌️ Randomize Scale, Rotation & Offset: Add an element of variability to your prefabs by randomizing their scale, rotation, and positional offset. This helps to create more organic and dynamic scenes.🖌️ Smart Parenting: Automatically organize the placed prefabs under relevant parent objects in the Unity hierarchy.🖌️ Slope / Angle Filter: Filter placement areas based on the slope or angle of the surface, allowing for more controlled and context-appropriate prefab installations.🖌️ Texture Filter On Terrains: Limit prefab placement to specific terrain textures. Useful for placing vegetation only on "grass" areas or rocks only on "mountain" areas, for example.🖌️ Quick Actions with Hotkeys: Keyboard shortcuts for common actions to accelerate your workflow. Quick placement, deletion, and adjustment of prefabs can be done with a single keystroke.🖌️ Grid Placement: Place objects in a grid pattern with adjustable spacing. Ideal for creating uniform layouts, like tiled floors or aligned rows of objects.🖌️ Easy Prefab Picking: Select and place prefabs directly from your scene, allowing for a more intuitive and visual method of choosing what to place next.🖌️ Stylus Pen Integration: Dynamically Adjust Brush Strength and Radius with Pen Pressure⚠️ Important Note: The assets shown in videos and images are for demonstration purposes only and are not included in the Prefab Brush package.Check documentation for limitationsDocumentation HereOther AssetsLow Poly Color Changer - Change Low Poly Models ColorsIcon Creator - Create Icons For your PrefabsDocumentationWorks on Unity 2021, 2022 and 2023Works on Windows, Mac & Linux.Used AI just for the thumbnail creation.All the code and functionalities were created without AI by Human Brain
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