A runtime audio manager with zero complexity.No complexity. Two-step setup.1. Create a GameObject2. Add the Sound System Setup componentDone!Sound System is an easy-to-use audio manager designed for beginners. Use the simple API to manage all of your audio sources and clips with little effort!FEATURESLow complexity APILightweightEasily find any audio clip in your projectCreate audio sources dynamically at runtimeManage multiple audio sources and clipsAttach sounds to other game objects with one line of codeControl different types of sound (VFX, background music, ambience, or anything of your choice)Includes master volume for all soundsAudio fadingJumping from point A to point B in an audio clip (loopable)More coming soon...SUPPORTED OSWindows, iOS, Android, OSX, Linux, Unity WebGL, WebPlayer, PlayStation, Xbox, PS Vita/PSM, SwitchLINKSSupport