MC Terrain
Lizoft
$77.00
(no ratings)
Date |
Price |
---|---|
日時 |
価格($) |
08/31(2023) |
77.0 |
11/27(2024) |
77.0 |
Jump AssetStore
Struggling to create terrains manually? MC Terrain generates terrain for you full of overhangs and caves, and the player can modify the terrain in play to dig out their own tunnels and caves!The package includes shaders for all render pipelines and an editor menu to switch between them. The menu items are found under "Tools/MCTerrain".For more information check out the included documentation or www.mcterrain.com for tutorial videos and documentation.MC Terrain uses an implementation of the marching cubes algorithm to generate terrain from 3D noise. Because the terrain is generated as a 3D array of cubes it is possible for the player to interact with the terrain allowing it to be raised and lowered.It is compatible with Unity 2021.3.0f1 upwards and with the Built-in Render Pipeline, Universal Render Pipeline and the High Definition Render Pipeline.The project includes a procedural endless terrain implementation, achieved by dividing the terrain into 16x16 chunks. The play area is described by a 512 x 512 biome map texture. The texture wraps on both axes allowing for a potentially infinite play area.The project also includes a biome implementation allowing eleven different biomes to be created, each populated by different terrain textures, scenery and vegetation.Please note that no scenery items except for the grass are included with the package, and only a very basic player capsule is included. Check out the included PDF documentation for details on setting up this default player capsule.FeaturesAll C# code is included for you to build on and play around withFully documentedMarching cubes terrain generationPlayer can raise and lower terrain in playEndless map scrollingEverything procedurally generated from a single seed value11 Biomes, set up using scriptable objectsOption to use your own biome and height mapsDifferent trees, bushes, rocks, stones and grass can be set for each biome type (no scenery Prefabs are included - tutorial videos show how to add scenery)GPU Instanced grassWater implementation (no water shaders are included - tutorial videos show how to create a suitable water plane)Compatible with 2021.3.0f1 upwardsRuns on Built-in Render Pipeline, URP and HDRPDocumentationOnline documentation and tutorial videos - www.mcterrain.comOffline documentation - PDF documentation is included with the packageJoin our discord for help and discussion