This is a URP shader. This shader was written in HLSL code. It's not a graph shader. Unity version: 2022.3.1f1 The function of this shader. Tesselation Control Mask Color(base, Shadow) Grass Vertex -Qulity -Curved -Width -Hight Wind -Noise -Direction -Interval -Curved -Min Curved Specular RimLight If you have any comments, please here. Please write a comment here. https://hsmshader.tistory.com/4