Gradient Property for Shader
Saitama Studio
$0.0
$5.49
100%OFF
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Date |
Price |
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日時 |
価格($) |
08/07(2023) |
5.49 |
11/29(2023) |
0.0 |
11/21(2024) |
0.0 |
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An extension to the regular Shader and Shader Graph GUI that lets you input Gradients easily and user-friendly.This asset lets you input Gradients in the Shader and material inspector directly fast, easily and of course user-friendly! 🎉Change your gradients to your desire🎉 - without any complications!🔨 Step-by-Step guide 🔨 Built-InOpen your Shader of choice. Add CustomEditor "GradientShaderEditor" to the end of the shader.URP & HDRP (GRAPH)Open your Shader Graph of choice. Open the "Graph Inspector" on the top right of the window.Select the "Graph Settings" tab in the newly opened Graph Inspector window.Under the property called "Custom Editor GUI" add GradientShaderEditor🔨To create a new Gradient (both Built-In & URP/HDRP)Create a new Texture2D property. Under the "Reference" name include "GradientTexture" anywhere in the name. Save the shader and you're done! 🎉🔍Configuration 🔍Open the "Gradient Shader Editor" script. Configure to your liking:"regex" - naming convention (what the "reference" of a gradient should include) "resolution" - resolution of the generated texture for each gradientWorks in all Render Pipelines.Creates a new texture for each gradient (resolution configurable)Works seamlessly and ALL in the backend.