Replicatum
Quick Lib
$16.48
(no ratings)
Date |
Price |
---|---|
日時 |
価格($) |
07/14(2023) |
16.48 |
11/27(2024) |
16.48 |
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Replicatum is a time-saving utility for replicating the components and variables of a gameObject while allowing certain modifications within the editor.This tool is a fast and efficient process for replicating components and their properties from one gameObject to others. It handles adding components for you, modifies variables according to your preferences, and even adjusts references.This is very useful when objects are different but they sharing the same interactions, components or properties.Don't be worried if you're not using prefabs or when you've forgotten to create one. Replicatum can modify many objects in scene with one click !With this utility, repetitive tasks will no longer exist.Tutorial | Contact• Editor only mode• Just one editor script :Commented and fully coded in C#.• Friendly interfaceThe editor window is similar to the inspector gameObject view. Easy interactions.• Working with any gameObjects (2D, 3D, UI)You just need a referenced gameObject and one or several gameObject(s) to update.• Replicate any components properties :Copy any checked components properties to other gameObjects. Adapt the references as you like or with an auto process.• Replicate gameObject header :Copy or modify header properties like enable state, static flags, tag, layer (optionnally the name).• Remove components not in common (with checkbox option)• Possibility to revert the last replicationAll updated gameObjects can be restored to their original state• Fully documented (English,French)