Siege of Ponthus Environment
Leartes Studios
$109.99
(no ratings)
Date |
Price |
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日時 |
価格($) |
06/27(2023) |
109.99 |
06/27(2023) |
54.99 |
07/11(2023) |
109.99 |
03/22(2024) |
54.99 |
03/29(2024) |
109.99 |
11/27(2024) |
109.99 |
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Siege of Ponthus Environment with 150 Unique Meshes.This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.Siege of Ponthus Environment with 150 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Gameready Projects.Concept Arts/ Creative Direction by Leartes Team. Environment made by talented Artist 'Sebastian Bubu-Oppenheimer'Siege of Ponthus v2.0 updates:-Console bugs and other errors are fixed.-Colliders are fixed.-Particles are fixed in URP and Built-in pipelines.-Walkthrough videos for all pipelines are added, you can watch them to see how the environment looks in different pipelines.If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDITFeatures:150 Unique MeshesAttention to Detail / AAA QualityAll Building Assets are ModularControllable parameters in Material InstancesHigh-Quality AssetsGame ready/OptimizedUnique Concepts of AssetsHigh Attention to DetailsMaterial Variations For Some AssetsTexture Sizes:409620481024Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assetsCollision: Yes, Automatically GeneratedAverage Poly Count: around 2K up to 25KTexture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, OpacityMaterials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.Props: Torches, Banners, Ropes, Stones, Woods, Candles, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Architecture: Ground, Walls, Coloumns, Arches, Pavement, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]LODs: Yes, 3 LODs for complex assetsNumber of Meshes: 150 Unique MeshesNumber of Materials and Material Instances: 90Number of Textures: 109Supported Development Platforms: All Platforms