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3d model of Pigman. Humanoid rig, color change(id mask in project). Body parts, apple Arkit Blendshapes .Thank you for your Review (If I see interest in the product, there will be new updates)−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−🔔 Update 1.1Added a hatAdded a cigaretteAdded custom skeletal presets meshes!CUSTOMIZATION NOT CONFIGURATED (INCLUDED ID MASK)!−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−Main Features:Modular /customizibleColor change with id maskHunmanoid rig with additional bonesApple ARKitBlendshapes / Morph Targets / Facial ExpressionsAnimations are included−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−RigThis Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids, jaw,tongue,bellyReady to retarget animations!Character’s Rig has been tested with various animations−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−Blendshapes52 Apple ARKit Blendshapes. Tested with Live Link Face .Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−Unity projectSupported version: 2020.3.24f1 ++Render pipelines: Built-in, URP, HDRP(not configured- have textures for it)ID Maps textures for all texture setsA Material ID map is used for changing the colors of a BaseMap separately.Material Instances not configured for color change.Grey textures for better color change included.Physics is not includedBlueprints are not included. Any Humanoid Animations from the store can be applied to this character.Eye types: deamon, black(emissive),humanoid(eye shader from video with facical emotions not included)−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−TexturesPBR Textures for URP and HDRP pipeline4K or less for partsAmbient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissiveif desired, the texture can be compressed to 1024x1024 or less, without much loss of qualityTexture sets: body(udimm x2), jaw, eye, jacket,pants,cleaver,bootsEASY color change with id mask (not configurated for materials)−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!!All maps from screenshots or video only for testing and demonstration and are not included in project!If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-vrimerus@gmail.comPOLYCOUNT :Pigman: faces-23 889 tris-44 394 verts-22 603Cleaver: faces-1 280 tris-2 362 verts-1 531≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡Thank you for your Review (If I see interest in the product, there will be new updates)−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−🔔 Update (waiting)−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−Main Features:Modular /customizibleColor change with id maskHunmanoid rig with additional bonesApple ARKitBlendshapes / Morph Targets / Facial ExpressionsAnimations are included−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−RigThis Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids, jaw,tongue,bellyReady to retarget animations!Character’s Rig has been tested with various animations−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−Blendshapes52 Apple ARKit Blendshapes. Tested with Live Link Face .Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−Unity projectSupported version: 2020.3.24f1 ++Render pipelines: Built-in, URP, HDRP(not configured- have textures for it)ID Maps textures for all texture setsA Material ID map is used for changing the colors of a BaseMap separately.Material Instances not configured for color change.Grey textures for better color change included.Physics is not includedBlueprints are not included. Any Humanoid Animations from the store can be applied to this character.Eye types: deamon, black(emissive),humanoid(eye shader from video with facical emotions not included)−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−TexturesPBR Textures for URP and HDRP pipeline4K or less for partsAmbient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissiveif desired, the texture can be compressed to 1024x1024 or less, without much loss of qualityTexture sets: body(udimm x2), jaw, eye, jacket,pants,cleaver,bootsEASY color change with id mask (not configurated for materials)−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!!All maps from screenshots or video only for testing and demonstration and are not included in project!If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-vrimerus@gmail.comPOLYCOUNT :Pigman: faces-23 889 tris-44 394 verts-22 603Cleaver: faces-1 280 tris-2 362 verts-1 531≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡
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