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Your game doesn't have to be a black box. Proxima lets you inspect, debug, and control your game from any web browser.Website | Demo | Documentation | DiscordThe Power of the Unity Inspector in your BrowserProxima lets you connect to your live game from a web browser to inspect and edit any property. No more waiting for long build times just to try different parameters. No more endlessly logging property values.Designed for your ScenarioDebugging and iterating mobile and VR buildsQA testing and data captureUser research studiesLive game demos at conferences and exposEffortless IntegrationJust add the Proxima Inspector component to your scene and select a few configuration options. You don't have to change anything else.How it WorksProxima hosts a web server in your application. When enabled, Proxima will display the URL to enter into your browser to connect to and instantly start inspecting.Low Overhead: Proxima only scans your game for changes when viewing the inspector page. These scans are amortized so they take a minimum amount time each frame.Secure: Connect to your game over HTTPS and protect your access with a password.=============== FREE VERSION FEATURES ===============Everything you need to view gameObjects, components, and logs.INSPECTORView your gameObjects, components, and properties.Create, destroy, and duplicate, and gameObjects in the HierarchyView a gameObject’s name, layer, tag, and active stateView component properties, including serialized structs, classes, lists, and arraysAdd new components to gameObjectsView asset and object referencesSupports additive scenes and changing scenesLOGSView logs live or offline just like the Unity ConsoleLive log stream that you can pause and resumeSee full log with call stack (if enabled)Collapse similar logsFilter by error, warning, infoFilter by search queryDownload your logs for offline viewing using the Proxima web app=============== PRO VERSION FEATURES ===============Visit the Pro version Store Page >>.Live-edit your scene with the inspector and command console.INSPECTOR [PRO]Live edit your gameObjects, components, and properties.Edit a gameObject’s name, layer, tag, and active stateEdit component properties, including serialized structs, classes, lists, and arraysAdd buttons to invoke methods on your components using the [ProximaButton] attributeCONSOLE [PRO]Control your game with a powerful command line interfacePowerful built-in commands to:List gameObjects and componentsRead and edit gameObject and component propertiesRead and edit statics such as time scale, physics constants, and screen resolution.Instantiate prefab resourcesMove, rotate, scale, enable/disable, and destroy gameObjectsAdd and remove componentsChange or add scenesWrite custom commands easily by adding the [ProximaCommand] attribute to a static methodTab auto-completion, command history, and help commandsRun a list of commands using a "Run Script" buttonTESTED PLATFORMSWindows StandaloneUniversal Windows PlatformMacOS StandaloneiOSAndroid (including Quest VR)WebGLProxima Inspector uses WebSocketSharp and HttpDateParse under MIT License; see Third-Party Notices.txt file in package for detailsC# Scripts Included.Supported Unity Versions: 2019.4 or higher.Supported Platforms: Windows, Mac, iOS, Android, WebGLFor support or to report bugs:DocumentationDiscordsupport@virtualmaker.net
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