RetroRender allows you to effortlessly transform your 3D models into retro-styled pixelated sprites with modern convenience.Demo scenes built using the Universal Render Pipeline. Billboard shader functionality built using shader graph. Rendered texture assets can be used in any render pipeline.First-Person Demo | Isometric DemoOVERVIEWHarkening back to a simpler time when computers couldn't handle realtime 3D rendering, revive the nostalgic charm of pre-rendered sprites using RetroRender! RetroRender allows you to effortlessly transform your 3D models into retro-styled pixelated sprites with modern convenience. Whether it's a SNES-style RPG, classic farming simulator, hack-and-slash dungeon crawler or something else, RetroRender can help you acheive this unique aesthetic.Features:Effortless Pre-Rendered SpritesWith just a few clicks, you can turn your 3D models into perfectly crafted sprite sheets and dynamicly animated game objects!Fine-Tuned RenderingAdjust sprite resolution, camera positioning, animation frame rates, and more to suit the specific needs of your project.Dynamic Directional BillboardsGet the right look for your sprites with the included billboard shader. Your sprites dynamically change appearance based on the viewer's perspective, with a variable amount of directions.Seamless IntegrationNo complex setups or convoluted pipelines, simply import your 3D models, adjust settings, and click "render" to create animated sprites. Optionally create game objects and animators to play your newly rendered animations, and see the results instantly.FEATURESEasy to use componentsQuick rendering of modelsTons of configurable render settingsAutomatic sprite slicing from rendered textureAutomatic sprite animator and animation clip creationBillboard renderer componentBillboard shader with configurable parametersDirectional sprite swapping based on viewing angleThoroughly documented codeCaptures the aesthetic of some of the coolest games everDocumentation included with files.




