【パブリッシャー丸ごとセール第84弾】5月10日 0:00 〜 5月16日(木) 23:59まで
PROTOFACTOR, INCのアセット50%オフ
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『MONSTER: MUSCOMORPH』$27.49 => FREE(5月16日 23:59まで無料)
クーポンコード:PROTOFACTOR2024
【$30 for 30 Mega Bundle】⏰️ 5月29日 23:59まで NEW!!
33ドル(税込)で30種類のアセットが手に入る破格のメガバンドル第3弾
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE』 ⏰️ 5月21日(火) 15時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『EPIC ENVIRONMENTS MEGA BUNDLE: UNREAL ENGINE & UNITY BUNDLE FOR FANTASY WORLDS』 ⏰️ 6月4日(火) 13時まで
UnrealとUnity混合 ファンタジー3Dモデル $25で27アイテム
※ 注意:このバンドルはUE多めな構成です
$30バンドルに含まれる「Exporter for Unreal to Unity 2024」でUE → Unityに変換しよう
ReplaceIt: Streamline Unity level design by effortlessly swapping game objects/materials. Features undo/redo, property preservation, and in-editor physics simulation. Optimize workflow & save time.Introducing ReplaceIt, a powerful editor tool designed to streamline level design and prototyping in Unity. Effortlessly swap out game objects and materials in your scene to refine your game's appearance and functionality.Key Features:Quickly replace multiple objects with a single object or multiple objectsEasily swap out multiple materials with a single material or multiple materialsUndo/redo support for seamless integration into your workflowPreserve essential properties such as tags, scale, static flags, and GameObject namesBonus Feature:In-editor physics simulation to enhance level design and testingHow to Use it:Navigate to Tools -> ReplaceChoose the desired replacement optionFrom selection to Asset (prefabs or in-scene objects)From selection Material to other MaterialBulk replace transform propertiesKeyboard Shortcuts:Alt + Shift + R: Replace objectsAlt + Shift + M: Replace materialsAlt + Shift + T: Bulk replace transform propertiesAlt + Shift + P: Simulate physicsSimplify your level design process with ReplaceIt. Focus on what matters most: creating an unforgettable gaming experience.The asset includes a documentation to better explain how to use itObject replacement: Swap multiple objects with single/multiple objectsMaterial replacement: Exchange multiple materials with single/multiple materialsBulk replace transform properties: Simultaneously modify position, rotation, and scale for multiple objects, streamlining the level design processUndo/redo support: Seamless integration into your workflowProperty preservation: Retain tags, scale, static flags, and GameObject namesIn-editor physics simulation: Enhance level design and testingIntuitive user interface: Easy access through Tools menuKeyboard shortcuts: Accelerate your workflow with quick commandsLightweight and efficient: Minimal impact on performanceComprehensive documentation: Clear instructions and troubleshooting tips
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