Incredibly tight and responsive 2D platformer pack including character controller, tile based painting system, demo levels and numerous platformer mechanics.Compatible with all SRPs.✨ OverviewEasily create a full game from this starting template, or use it as an excellent learning resource on how a platformer such as this can be created.2D character controller & tile based painting system. Includes animations, fx, sfx and example levels & mechanics.9 pre-built example levels included, making use of different platformer mechanics such as saw blades, moving platforms, jump pads, conveyors and air/wind areas. Easily make your own custom mechanics using player collision callbacks.Includes an example scene demonstrating on-screen controls for mobile (must use Unity Input System, not old Input Manager).Play the WebGL demo to test out this incredible asset!It's recommended to use the Unity Input System package for player input but it's not required. The input for the controller is abstracted so you can make use of the old Input Manager or an alternative input setup if desired.🤸 Player ControllerKinematic 2D character controller using collide and slide technique.Inspired by some of the most popular and well designed platformer controls in existence.Run, jump, sprint, variable jump height, wall jumping, same wall jumping, moving platforms, minimum jump height, coyote time, jump input caching, external velocity influence such as conveyors or wind etc.Includes animations, FX & SFX.🎨 Paint SystemSupports custom paint prefabs, some ideas you could explore instead of paint could be spawning grass, fire or mushrooms etc.📖 Documentation & Examples- Documentation- Try out the WebGL demo!- Forum🔐 Compatibility- All platforms.- All render pipelines.📚 Source codeAll source code is included.Runs on all platforms and render pipelines.