Set of PBR manual and digital caliper with metric and imperial gauges with moving slides.Model and texture assets are compatible with built-in Standard material shader and convertible into HDRP material shader.This package contains two caliper (manual and digital) meshes in FBX format, using URP PBR (specular and metalness) materials, high resolution textures (4096 x 2048 pixels) – Albedo, Ambient Oclussion, Smoothness, Specular, Metalness and Normal map, ready for any desired downscaling. Each caliper comes with moving slide and a script locking its motion to its gauge range (it is unable to slide off the other piece), the digital caliper is also equipped with a worldspace canvas showing the measured value in real-time. Gauge texture shows metric and imperial scale. Display typography font can be easily exchanged for digital 7-part font if you own one.Perfect for any workshop interior cluttering or technical visualisations.All set up for Universal Scriptable Rendering Pipeline (models and textures are backward compatible with Standard shader or convertible into HDRP).Check it out now in WebGL preview!12 caliper textures (4096 x 2048 pixels)Albedo (specular workflow)Albedo (metalness workflow)Ambient OclussionSmoothnessSpecularMetalnessNormal2 caliper meshes (UV mapped) in manual and digital variant in FBX formatdigital (208 + 1042 triangles)manual (182 + 432 triangles)4 URP PBR (specular and metalness) materials4 caliper prefabs (2 for specular, 2 for metalness workflow)2 C# scipts for limitting sliding distance and showing numerical value on the display canvas1 preview scene with camera orbit script and related utility filesAll set up for Universal Scriptable Rendering Pipeline (models and textures are backward compatible with Standard shader or convertible into HDRP).