Do you also sometimes have the urge to pulverize innocent GameObjects? Dissolve Shaders are nice, but they do not cut it anymore? Then take a look at this one ^^There is not a lot to say in addition to Gimme Disintegration, that the videos and pictures do not show. It is easy to use and sends things into oblivion.Works for regular meshes (with MeshRenderer) or animated ones (SkinnedMeshRenderer).Supported:All Rendering Pipelines (except custom RPs)All platforms that support Geometry Shaders (this excludes MacOS)DependenciesPostProcessing 3.2.2 or above (only for the sample scenes)SupportEmail | Website | DiscordDocumentationDocumentation