AeroFlow is a compact and efficient tool that allows you to easily add simple and fast aerodynamics to your project.Unleash the power of aerodynamicsWhether you're working on a flying game, a racing simulation, or any other project that requires aerodynamics, this asset has you covered.It's easy to use, yet packed with powerful features, making it the perfect choice for those who want to add simple and fast aerodynamics to their projects without spending a lot of time and effort.AeroFlow applies drag to a Triangle/AeroSurface in a manner reminiscent of fluid dynamics. You could create VR Wings or have Physical VR Swimming by having a one-way AeroSurface.There really is no limit to what you could create with AeroFlow if you use a little bit of Imagination.Documentation | DiscordDemosNote: All these demos are Windows Executables! Hosted via Google Drive!QuadCopter Demo - A super simple Quad Copter powered only by AeroFlow and HingeJointsCar Downforce Demo - An example of using AeroFlow on a car to improve stability and apply downforceStress Test Demo - 200+ PropellersFeaturesIt runs on all Unity-supported platforms!Highly StableWorks with any Rigidbody configurationExtremely Lightweight, with less than 100 lines of carefully crafted code (Not including editors)No Baking or Pre-Calculated forces, it works entirely in runtime!Highly ConfigurableCan work with Procedural MeshesAlmost every line of code has a commentActive and Friendly Support on our Discord ServerHighly PerformantWorks on all platformsLess than 100 lines of carefully crafted codeNote: If your looking for hyper-accurate/realistic Aerodynamics this isn't the asset for you. This is a very simple approximation of forces applied on surfaces. For most games, this works great, but for a 1:1 real flight simulator or something like that, this might not be enough.