A lightweight time-saver tool for those who wish to include classic board games in their Unity projects. This AI & Engine pack comes equipped with fully functional engines for 10 classic board games.AI and Engine pack for Classic Board Games contains 10 classic two-player board games:AmazonsArchimedesBreakthroughCheckersConnect4DodgemLines of ActionNimReversiTic Tac ToeAll games work well as minigames or challenges in a bigger game! You only need to implement the front-end; the engine handles the rest. Each game has different difficulty levels for the AIs, and many of the games can be customized by changing parameters such as the board size.The EnginesAll engines are implemented in C# and have the game's board and state easily accessible through public enumerations. The engines also include handy functionality such as Undo.Each game has a unique AI with lightweight heuristic computation, allowing fast computation times, even on low-end devices. The engines always call the AI in a separate thread to ensure that the main thread won't get busy.AIsThe AIs can be used separately to ask for a move or simply by letting the engine do its job! If you wish to provide a player with hints on the next actions, the AIs can help you with that as well! Interacting with the AIs happens simply through the MakeMove()-method!DocumentationThe documentation includes rules for all games and script reference for all the necessary methods.DemosDemo implementations for all games are included in the demo scene and can also be found as presets in their respective folders. The demo also includes assets such as textures for game pieces, enabling fast proof-of-concept development. You are free to use these demos as is or modify them to suit your needs.If you have any questions or suggestions for additional functionality for the pack, do not hesitate to contact us via email!If you find this tool helpful, please let us know by leaving a review. All feedback is appreciated.