This is an extensive collection of sounds from the hardware interfaces of real physical devices. Buttons, knobs, and switches of bicycles, ovens, cameras, audio amplifiers, flashlights, and many more.This is an extensive collection of sounds from the hardware interfaces of real physical devices. Buttons, knobs, and switches of bicycles, ovens, cameras, audio amplifiers, flashlights, and many more.Perfect for any kind of project that includes handling equipment, a lot of switching boards, or realistic graphical user interfaces. Classic examples are adventure games, vehicle simulators, sci-fi movies, or training simulations, including virtual hardware device handling.Due to the nature of this library, you can combine the various micro-sounds of this library into more complicated and custom interface elements or sounds of hardware objects moving and operating.And why restrict your creativity to those kinds of sounds only? With so many perfectly isolated hardware interface sounds, you can create unique sound effects for contemporary weapons or their auxiliary equipment, strange contraptions, intricate machines, robots, and more.Finally, as hardware user interface elements generally feature an abrupt sound and have very percussive and natural musical qualities, this collection can be the perfect way for music producers to create their signature sound in their favorite sampler, looper, or drum machine.SUGGESTED USEadventures, user interface, sci-fi, equipment, simulators, vehicle, weapons, machines, industry, robotics, musicKEYWORDS FROM INCLUDED SOUNDScamera, bicycle, oven, boom pole, amplifier, charger, cassette player, elevator, flashlight, gamepad, heater, lamp, lens, light, pouch, audio recorder, microphone stand, stool, toolbox, tripod, tuner, turntable, antennaSPECIFICATIONSIn total, this package contains 624 files.All files are delivered in pristine (PCM) compressed FLAC files at 48 kHz / 24-bit resolution. FLAC is supported in Unity v2020.1.0 or later. Still, users of older versions of Unity can download the sounds, easily convert them to WAV or OGG files, and use them with any version of Unity or any other authoring application.CHANNEL FORMATS INCLUDEDMonoUNIQUE FEATURESProfessional Grade - Low Cost: Low cost is almost automatically associated with low quality and less value; however, this is an unfair correlation. We constantly use critical thinking to reduce the cost of production while maintaining, or even increasing, the quality we deliver. Our quality-driven culture results in professional-grade sound libraries with 10x or 20x lower prices than any high-quality competitor.PureSource™: PureSource™ is our proprietary ingestion workflow based on sound restoration, forensic audio, and reverse engineering techniques. The result is audio assets without any on-location reverb, equipment artifacts, and Doppler effect. They spatialize great around the audience and sound real with virtual acoustics and reverb processors.Refined Content: Optimized trimming, seamless looping, and detailed fading. All these, result in oneshots that perfectly sync with visuals or user actions, and loops that cycle seamlessly. No glitches or awkward audio-to-visual sync issues; our audio content performs great across any playback scenario.AuthorNorm™: AuthorNorm™ is a proprietary perceived loudness normalization protocol, and it’s the perfect way to normalize audio assets for fast ingestion and easy mixing in game engines, video editors, digital audio workstations, virtual music instruments and samplers, and any other authoring application.HDR Audio: Our end-to-end high dynamic range pipeline yields crystal clear sound with more detail, punchier attacks, and smoother fades. What you get is content that feels great and cuts through the mix.CONTENTS AND ORGANIZATIONCheck out the contents and organization of this sound library in the library’s File List.We take extra care to make it easy to find the sounds you need and intuitively browse the contents. Depending on the theme and content, we use various ways to organize the content. Different content categories and channel formats are organized in folders. Useful content properties are included in the filenames (i.e., Loop, Complex, Diffused, DoplerInversed, etc.). Different types of the same phenomenon are denoted with capital letters, and same-type variations are enumerated with two-digit incremental numbers.METADATA (UCS COMPLIANT)Metadata Excel FileApart from the embedded metadata in each sound file, we also provide rich (UCS-compliant) metadata in an Excel file, which you can use to import information into your pipeline. This Excel is made according to the new UCS standard, which offers a framework for consistently categorizing audio content using a universal classification system many vendors have already adopted.USEFUL LINKSDiscordForumsCustomer SupportThank you for choosing a SoundFellas sound library for your creations!SPECIFICATIONSIn total, this package contains 624 files.All files are delivered in pristine (PCM) compressed FLAC files at 48 kHz / 24-bit resolution. FLAC is supported in Unity v2020.1.0 or later. Still, users of older versions of Unity can download the sounds, easily convert them to WAV or OGG files, and use them with any version of Unity or any other authoring application.CHANNEL FORMATS INCLUDEDMono