Low poly Modular Monster Warrior 01. Rigged to Humanoid with additional bonesLow poly Modular Monster Warrior 01. Rigged to Humanoid with additional bonesOnly default shaderTechnical detailsNO HDRP OR URP!ONLY DEFAULT SHADERDisclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5Character: tris 20 198 - 53 217, verts 12 021 - 34 894Axe: tris 896, verts 561Rigged with Humanoid. The jaw is rigged so you can open his mouth.Additional bones that are added to Humanoid: u_Jaw, u_Beard_01-02, u_Cloth_01-03,u_Cape_01-03, u_Cape_01-03_L, u_Cape_01-03_REasy Animations retarget in UnityPBR Textures Metall/Roughness4K Textures - Body, Armor, Axe1K Textures - Eyes, HairTextures - normal, metallic, roughness, albedo, AO, opacity, emissiveYou can reduce the textures quality without much loss of qualityBody Skin have 5 Color VariationsHorns have 5 Color VariationsCloth and Cape have 3 Color VariationsEyes have 5 Color VariationsHair Color can be easily changed in the Material SettingsAxe have second more Damaged versionAll the colors can be mixed to get new lookThe model is Completely ModularColor of Armor can be easily mixedNumber of Textures: 41The model is modular, you can remove or add any part you want.Use the double sided material on the Armor and Hair!Only default shader