Low poly Modular Monster Warrior 03. Rigged to Humanoid with additional bonesLow poly Modular Monster Warrior 03. Rigged to Humanoid with additional bonesOnly default shaderTechnical detailsNO HDRP OR URP!ONLY DEFAULT SHADERDisclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5Character: tris 17 838 - 31 480, verts 10 447 - 19 729Mace: tris 1 760, verts 1 146Sword: tris 1176, verts 695Rigged with Humanoid. The jaw is rigged so you can open his mouth.Additional bones that are added to Humanoid: u_Jaw, u_HeadClothSide_01_L, u_HeadClothSide_02_L, u_HeadClothSide_01_R, u_HeadClothSide_02_R, u_HeadClothBack_01, u_HeadClothBack_02, u_ClothFront_01, u_ClothFront_02, u_ClothFront_03, u_BackCloth_01, u_BackCloth_02, u_BackCloth_03, u_BackCloth_04, u_BackCloth_01_L, u_BackCloth_02_L, u_BackCloth_03_L, u_BackCloth_04_L, u_BackCloth_01_R, u_BackCloth_02_R, u_BackCloth_03_R, u_BackCloth_04_REasy Animations retarget in UnityPBR Textures Metall/Roughness4K Textures - Body, Armor, Sword. Mace1K Textures - EyesTextures - normal, metallic, roughness, albedo, AO, opacity, emissiveYou can reduce the textures quality without much loss of quality5 Texture sets - Body, Armor, Sword, Mace, EyesBody Skin have 5 Color VariationsEyes have 5 Color VariationsArmor have 3 Color VariationsCloth Parts have 4 Color VariationsTeeth have 2 Color VariationsHair Color can be easily changed in the Material SettingsAll the colors can be mixed to get new lookThe model is Completely ModularColor of Armor can be easily mixedNumber of Textures: 43The model is modular, you can remove or add any part you want.Use the double sided material on the Armor!Only default shader